NOVEL VIEW SYNTHESIS WITH LIGHT-WEIGHT VIEW-DEPENDENT TEXTURE MAPPING FOR A STEREOSCOPIC HMD

被引:0
|
作者
Rongsirigul, Thiwat [1 ]
Nakashima, Yuta [1 ]
Sato, Tomokazu [1 ]
Yokoya, Naokazu [1 ]
机构
[1] Nara Inst Sci & Technol, Ikoma, Japan
关键词
Novel view synthesis; head-mounted displays; image-based rendering;
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The proliferation of off-the-shelf head-mounted displays (HMDs) let end-users enjoy virtual reality applications, some of which render a real-world scene using a novel view synthesis (NVS) technique. View-dependent texture mapping (VDTM) has been studied for NVS due to its photo-realistic quality. The VDTM technique renders a novel view by adaptively selecting textures from the most appropriate images. However, this process is computationally expensive because VDTM scans every captured image. For stereoscopic HMDs, the situation is much worse because we need to render novel views once for each eye, almost doubling the cost. This paper proposes light-weight VDTM tailored for an HMD. In order to reduce the computational cost in VDTM, our method leverages the overlapping fields of view between a stereoscopic pair of HMD images and pruning the images to be scanned. We show that the proposed method drastically accelerates the VDTM process without spoiling the image quality through a user study.
引用
收藏
页码:703 / 708
页数:6
相关论文
共 50 条
  • [31] View-dependent scalable coding of light fields using ROI-based techniques
    Taguchi, Yuichi
    Takahashi, Keita
    Naemura, Takeshi
    THREE-DIMENSIONAL TV, VIDEO, AND DISPLAY V, 2006, 6392
  • [32] Disparity Guided Texture Inpainting for Light Field View Synthesis
    Li, Yue
    Mathew, Reji
    Taubman, David
    2018 INTERNATIONAL CONFERENCE ON DIGITAL IMAGE COMPUTING: TECHNIQUES AND APPLICATIONS (DICTA), 2018, : 433 - 439
  • [33] Voxel-wise UV parameterization and view-dependent texture synthesis for immersive rendering of truncated signed distance field scene model
    Kim, Soowoong
    Kang, Jungwon
    ETRI JOURNAL, 2022, 44 (01) : 51 - 61
  • [34] View-dependent exploration of massive volumetric models on large-scale light field displays
    José Antonio Iglesias Guitián
    Enrico Gobbetti
    Fabio Marton
    The Visual Computer, 2010, 26 : 1037 - 1047
  • [35] View-dependent exploration of massive volumetric models on large-scale light field displays
    Iglesias Guitian, Jose Antonio
    Gobbetti, Enrico
    Marton, Fabio
    VISUAL COMPUTER, 2010, 26 (6-8): : 1037 - 1047
  • [36] Light-Weight Multi-view Topology Consistent Facial Geometry and Reflectance Capture
    Ji, Penglei
    Li, Hanchao
    Jiang, Luyan
    Liu, Xinguo
    ADVANCES IN COMPUTER GRAPHICS, CGI 2021, 2021, 13002 : 139 - 150
  • [37] STATE: Learning structure and texture representations for novel view synthesis
    Jing, Xinyi
    Feng, Qiao
    Lai, Yu-Kun
    Zhang, Jinsong
    Yu, Yuanqiang
    Li, Kun
    COMPUTATIONAL VISUAL MEDIA, 2023, 9 (04) : 767 - 786
  • [38] STATE: Learning structure and texture representations for novel view synthesis
    Xinyi Jing
    Qiao Feng
    Yu-Kun Lai
    Jinsong Zhang
    Yuanqiang Yu
    Kun Li
    Computational Visual Media, 2023, 9 : 767 - 786
  • [39] A Novel View Synthesis Algorithm Based on Depth and Texture Consistency
    Wang, Hung-Ming
    Chiang, An-Ti
    Lee, Kno-Hao
    Yang, Jar-Ferr
    2014 IEEE INTERNATIONAL SYMPOSIUM ON CIRCUITS AND SYSTEMS (ISCAS), 2014, : 574 - 577
  • [40] 3D Dense Mapping with the Graph of Keyframe-Based and View-Dependent Local Maps
    Krzysztof Zieliński
    Rafał Staszak
    Mikołaj Nowaczyk
    Dominik Belter
    Journal of Intelligent & Robotic Systems, 2021, 103