Using Immersive Simulation for Training First Responders for Mass Casualty Incidents

被引:78
作者
Wilkerson, William [1 ]
Avstreih, Dan [1 ]
Gruppen, Larry [2 ]
Beier, Klaus-Peter [3 ]
Woolliscroft, James [2 ,4 ]
机构
[1] Univ Michigan, Dept Emergency Med, Ann Arbor, MI 48109 USA
[2] Univ Michigan, Dept Med Educ, Ann Arbor, MI 48109 USA
[3] Univ Michigan, Dept Naval Architecture & Marine Engn, Ann Arbor, MI 48109 USA
[4] Univ Michigan, Dept Internal Med, Ann Arbor, MI 48109 USA
关键词
first responders; mass casualty; disaster; virtual reality; human patient simulator;
D O I
10.1111/j.1553-2712.2008.00223.x
中图分类号
R4 [临床医学];
学科分类号
1002 ; 100602 ;
摘要
A descriptive study was performed to better understand the possible utility of immersive virtual reality simulation for training first responders in a mass casualty event. Utilizing a virtual reality cave automatic virtual environment (CAVE) and high-fidelity human patient simulator (HPS), a group of experts modeled a football stadium that experienced a terrorist explosion during a football game. Avatars (virtual patients) were developed by expert consensus that demonstrated a spectrum of injuries ranging from death to minor lacerations. A group of paramedics was assessed by observation for decisions made and action taken. A critical action checklist was created and used for direct observation and viewing videotaped recordings. Of the 12 participants, only 35.7% identified the type of incident they encountered. None identified a secondary device that was easily visible. All participants were enthusiastic about the simulation and provided valuable comments and insights. Learner feedback and expert performance review suggests that immersive training in a virtual environment has the potential to be a powerful tool to train first responders for high-acuity, low-frequency events, such as a terrorist attack.
引用
收藏
页码:1152 / 1159
页数:8
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