Rule-based Interactive Learning Application Model on How to Play Music Instruments

被引:3
作者
Fanani, Ahmad Zainul [1 ]
Hastuti, Khafiizh [1 ]
Syarif, Any Maulana [1 ]
Mulyana, Aton Rustandi [2 ]
机构
[1] Univ Dian Nuswantoro, Comp Sci Dept, Semarang, Indonesia
[2] Inst Seni Indonesia Surakarta, Fac Performing Art, Surakarta, Indonesia
来源
INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING | 2020年 / 15卷 / 15期
关键词
Interactive learning application; rule-based; gamelan;
D O I
10.3991/ijet.v15i15.11486
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This research aims to develop an interactive learning application on how to play instruments of orchestra music. The object of this study was Gamelan, a well-known traditional music orchestra from Java, Indonesia. This study proposed a model of gamelan orchestra learning application using a rule-based method to support independent learning process. The model supports a virtual instructor that can assist the application user in learning to play gamelan instruments, and can also function as music accompaniment. To evaluate the success of the learning model proposed, the researcher conducted an experiment which involved control group and treatment group. The results of the study showed that the average score of the treatment group members' skill supported by gamelan learning application was higher than the skill of control group members.
引用
收藏
页码:52 / 63
页数:12
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