Motion levels of detail for real-time virtual worlds

被引:0
|
作者
Multon, F [1 ]
Valton, B [1 ]
Jouin, B [1 ]
Cozot, R [1 ]
机构
[1] Inst Rech Informat & Syst Aleatoires, F-35042 Rennes, France
来源
PROCEEDINGS OF THE INDUSTRIAL & BUSINESS SIMULATION SYMPOSIUM | 1999年
关键词
graphics; model reduction; interactive simulation; graphics packages;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Animating numerous human-like figures in large virtual spaces makes it difficult to provide users with an interactive simulation rate. The problems mainly consist in the large number of walkers required to simulate realistic virtual spaces and in the accuracy of the model needed to account for complex environments. We propose a new approach of model design in order to minimize the computation cost according to the kind of simulation and environment; A low-cost simplified walking model is designed for flat-ground while a more complex one is proposed for complex terrains. We also describe how and when the transitions between these models occur while ensuring a visually realistic motion. The results show that using simulation levels of detail is specially suitable for simulations in large virtual spaces and makes it possible to visualize realistic motions of walkers with a controlled computation cost.
引用
收藏
页码:130 / 135
页数:6
相关论文
共 50 条
  • [1] Levels of Detail and Appropriate Model Types for Virtual Commissoning in Manufacturing Engineering
    Puntel-Schmidt, Philipp
    Fay, Alexander
    IFAC PAPERSONLINE, 2015, 48 (01): : 922 - 927
  • [2] Real-time simulation of a stretcher evacuation in a large-scale virtual environment
    Hubbold, R
    Keates, M
    COMPUTER GRAPHICS FORUM, 2000, 19 (02) : 123 - 134
  • [3] GPU-Based Parallel Collision Detection for Real-Time Motion Planning
    Pan, Jia
    Manocha, Dinesh
    ALGORITHMIC FOUNDATIONS OF ROBOTICS IX, 2010, 68 : 211 - 228
  • [4] Real-time pulmonary graphics
    Mammel, Mark C.
    Donn, Steven M.
    SEMINARS IN FETAL & NEONATAL MEDICINE, 2015, 20 (03): : 181 - 191
  • [5] A real-time interactive simulation framework for watershed decision making using numerical models and virtual environment
    Zhang, ShangHong
    Xia, ZhongXi
    Wang, TaiWei
    JOURNAL OF HYDROLOGY, 2013, 493 : 95 - 104
  • [6] Real-time Viscous Thin Films
    Vantzos, Orestis
    Raz, Saar
    Ben-Chen, Mirela
    ACM TRANSACTIONS ON GRAPHICS, 2018, 37 (06):
  • [7] Real-time Viscous Thin Films
    Vantzos, Orestis
    Raz, Saar
    Ben-Chen, Mirela
    SIGGRAPH ASIA'18: SIGGRAPH ASIA 2018 TECHNICAL PAPERS, 2018,
  • [8] Real-time enveloping with rotational regression
    Wang, Robert Y.
    Pulli, Kari
    Popovic, Jovan
    ACM TRANSACTIONS ON GRAPHICS, 2007, 26 (03):
  • [9] Real-Time Nonlinear Shape Interpolation
    von Tycowicz, Christoph
    Schulz, Christian
    Seidel, Hans-Peter
    Hildebrandt, Klaus
    ACM TRANSACTIONS ON GRAPHICS, 2015, 34 (03):
  • [10] Model reduction for real-time fluids
    Treuille, Adrien
    Lewis, Andrew
    Popovic, Zoran
    ACM TRANSACTIONS ON GRAPHICS, 2006, 25 (03): : 826 - 834