Volunteers as monstrous workers: 'monsters' in UK live-action roleplay game organizations

被引:3
|
作者
Mitchell, Laura [1 ]
机构
[1] Keele Univ, Keele Management Sch, Newcastle Under Lyme, England
关键词
Monstrousness; volunteering; LARP; roleplaying; leisure; LEISURE; IDENTITY; ALIENATION;
D O I
10.1080/14759551.2016.1241254
中图分类号
C93 [管理学];
学科分类号
12 ; 1201 ; 1202 ; 120202 ;
摘要
This paper examines volunteers as workers in the leisure activity of festival-scale UK live-action roleplaying. The descriptive term 'monsters' is native within the field, referring to volunteer roles often involving dramatic performance of a 'villain' as opposed to the roles played by paying player 'characters'. The term highlights the paradoxical relationship between these 'monsters' and their consumption by the organization in order to produce its main 'product'; the live-action roleplay (LARP) event. These volunteers do not clearly conform to a normative role as customer or employee, and they represent deviations in activity, identity, and morality. Yet this study indicates that the simultaneous production of organization and monstrosity in LARP conceals monsters' role in the production of the LARP event as a conventional leisure activity. The paper suggests that conceptualizing volunteers as monstrous highlights their function and their potential for radical and different approaches to existing organization.
引用
收藏
页码:233 / 248
页数:16
相关论文
共 4 条
  • [1] Materiality, magic and belief: Framing the countryside in fantastical live-action roleplay games
    Mitchell, Laura
    ETHNOGRAPHY, 2016, 17 (03) : 326 - 349
  • [2] Game Engine PBR for Background CGI Production of Live-action Contents
    Baek, Kwang Ho
    Ji, Yun
    Jin, Hyung Woo
    Yun, Tae Soo
    2019 IEEE CONFERENCE ON GRAPHICS AND MEDIA (GAME), 2019, : 18 - 21
  • [3] The Learning Process in Live-Action Simulation Games: The Impact of Personality, Motivation, Immersion, and Flow on Learning Outcome in a Simulation Game
    Preuss, Anna K.
    SIMULATION & GAMING, 2021, 52 (06) : 775 - 795
  • [4] Dynamic Ad Hoc Social Networks in Improvised Intelligence/Counter-Intelligence Exercises: A Department of Homeland Security Red-Team Blue-Team Live-Action Roleplay
    Myers, Kellen
    DeNegre, Ashley
    Gallos, Lazaros
    Lemanski, Natalie
    Mayberry, Alexander
    Redere, Agnesa
    Schwab, Samantha
    Stringham, Oliver
    Fefferman, Nina H.
    JOURNAL OF HOMELAND SECURITY AND EMERGENCY MANAGEMENT, 2020, 17 (01)