Wearable Sport Activity Classification Based on Deep Convolutional Neural Network

被引:37
作者
Hsu, Yu-Liang [1 ]
Chang, Hsing-Cheng [1 ]
Chiu, Yung-Jung [1 ]
机构
[1] Feng Chia Univ, Dept Automat Control Engn, Taichung 40724, Taiwan
关键词
Sports; Sensors; Feature extraction; Classification algorithms; Accelerometers; Spectrogram; Gyroscopes; Wearable inertial sensing device; sport activity classification; deep learning; convolutional neural network; HUMAN ACTIVITY RECOGNITION; INERTIAL-MEASUREMENT-UNIT; ACCELEROMETER; MOVEMENT; SYSTEM;
D O I
10.1109/ACCESS.2019.2955545
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper develops a wearable sport activity classification system and its associated deep learning-based sport activity classification algorithm for accurately recognizing sport activities. The proposed wearable system used two wearable inertial sensing modules worn on athletes wrist and ankle to collect sport motion signals and utilized a deep convolutional neural network (CNN) to extract the inherent features from the spectrograms of the short-term Fourier transform (STFT) of the sport motion signals. The wearable inertial sensing module is composed of a microcontroller, a triaxial accelerometer, a triaxial gyroscope, an RF wireless transmission module, and a power supply circuit. All ten participants wore the two wearable inertial sensing modules on their wrist and ankle to collect motion signals generated by sport activities. Subsequently, we developed a deep learning-based sport activity classification algorithm composed of sport motion signal collection, signal preprocessing, sport motion segmentation, signal normalization, spectrogram generation, image mergence/resizing, and CNN-based classification to recognize ten types of sport activities. The CNN classifier consisting of two convolutional layers, two pooling layers, a fully-connected layer, and a softmax layer can be used to divide the sport activities into table tennis, tennis, badminton, golf, batting baseball, shooting basketball, volleyball, dribbling basketball, running, and bicycling, respectively. Finally, the experimental results show that the proposed wearable sport activity classification system and its deep learning-based sport activity classification algorithm can recognize 10 sport activities with the classification rate of 99.30.
引用
收藏
页码:170199 / 170212
页数:14
相关论文
共 40 条
[1]  
[Anonymous], 2019, IEEE ACCESS, DOI DOI 10.1109/ACCESS.2019.2924664
[2]  
[Anonymous], 2006, IEEE T INF TECHNOL B, DOI DOI 10.1109/TITB.2005.856864
[3]  
[Anonymous], 2019, IEEE ACCESS, DOI DOI 10.1109/ACCESS.2019.2918559
[4]  
[Anonymous], 2008, IEEE T INF TECHNOL B, DOI DOI 10.1109/TITB.2007.899496
[5]  
[Anonymous], 2017, IEEE ACCESS, DOI DOI 10.1109/ACCESS.2017.2675538
[6]  
[Anonymous], 2019, J COMPUT INF SCI ENG, DOI DOI 10.1115/1.4041704
[7]  
[Anonymous], 2017, DATA MIN KNOWL DISC, DOI DOI 10.1007/S10618-017-0495-0
[8]  
[Anonymous], 2015, IEEE J BIOMED HEALTH, DOI DOI 10.1109/JBHI.2014.2322871
[9]  
[Anonymous], 2010, J SCI MED SPORT, DOI DOI 10.1016/J.JSAMS.2009.01.006
[10]  
[Anonymous], 2016, IEEE T BIO MED ENG, DOI DOI 10.1109/TBME.2015.2471094