Virtual Reality Cerebral Aneurysm Clipping Simulation With Real-Time Haptic Feedback

被引:133
|
作者
Alaraj, Ali [1 ]
Luciano, Cristian J. [2 ,3 ]
Bailey, Daniel P. [4 ]
Elsenousi, Abdussalam [1 ]
Roitberg, Ben Z. [5 ]
Bernardo, Antonio [6 ]
Banerjee, P. Pat [2 ,3 ]
Charbel, Fady T. [1 ]
机构
[1] Univ Illinois, Coll Med Chicago, Dept Neurosurg, Chicago, IL 60612 USA
[2] Univ Illinois, Dept Mech & Ind Engn, Chicago, IL USA
[3] ImmersiveTouch Inc, Westmont, IL USA
[4] Univ Illinois, Coll Engn, Chicago, IL USA
[5] Univ Chicago, Dept Surg, Div Neurosurg, Chicago, IL 60637 USA
[6] Weill Cornell Med Coll, Dept Neurosurg, New York, NY USA
关键词
Cerebral aneurysm clipping; Haptic feedback; ImmersiveTouch; Neurosurgery training; Surgery simulation; Virtual reality; TECHNICAL NOTE; NEUROSURGERY; VENTRICULOSTOMY; ENVIRONMENT; SURGERY; TECHNOLOGIES; CRANIOTOMY; MANAGEMENT; EDUCATION;
D O I
10.1227/NEU.0000000000000583
中图分类号
R74 [神经病学与精神病学];
学科分类号
摘要
BACKGROUND: With the decrease in the number of cerebral aneurysms treated surgically and the increase of complexity of those treated surgically, there is a need for simulation-based tools to teach future neurosurgeons the operative techniques of aneurysm clipping. OBJECTIVE: To develop and evaluate the usefulness of a new haptic-based virtual reality simulator in the training of neurosurgical residents. METHODS: A real-time sensory haptic feedback virtual reality aneurysm clipping simulator was developed using the ImmersiveTouch platform. A prototype middle cerebral artery aneurysm simulation was created from a computed tomographic angiogram. Aneurysm and vessel volume deformation and haptic feedback are provided in a 3-dimensional immersive virtual reality environment. Intraoperative aneurysm rupture was also simulated. Seventeen neurosurgery residents from 3 residency programs tested the simulator and provided feedback on its usefulness and resemblance to real aneurysm clipping surgery. RESULTS: Residents thought that the simulation would be useful in preparing for real-life surgery. About two-thirds of the residents thought that the 3-dimensional immersive anatomic details provided a close resemblance to real operative anatomy and accurate guidance for deciding surgical approaches. They thought the simulation was useful for preoperative surgical rehearsal and neurosurgical training. A third of the residents thought that the technology in its current form provided realistic haptic feedback for aneurysm surgery. CONCLUSION: Neurosurgical residents thought that the novel immersive VR simulator is helpful in their training, especially because they do not get a chance to perform aneurysm clippings until late in their residency programs.
引用
收藏
页码:52 / 58
页数:7
相关论文
共 50 条
  • [41] Analysis of Haptic Feedback and its Influences in Virtual Reality Learning Environments
    Lontschar, Stefan
    Deegan, Daniel
    Humer, Irene
    Pietroszek, Krzysztof
    Eckhardt, Christian
    PROCEEDINGS OF 2020 6TH INTERNATIONAL CONFERENCE OF THE IMMERSIVE LEARNING RESEARCH NETWORK (ILRN 2020), 2020, : 171 - 177
  • [42] The Importance of Automated Real-Time Performance Feedback in Virtual Reality Temporal Bone Surgery Training
    Davaris, Myles
    Wijewickrema, Sudanthi
    Zhou, Yun
    Piromchai, Patorn
    Bailey, James
    Kennedy, Gregor
    O'Leary, Stephen
    ARTIFICIAL INTELLIGENCE IN EDUCATION (AIED 2019), PT I, 2019, 11625 : 96 - 109
  • [43] REAL-TIME SIMULATION OF HULL STRUCTURE USING FINITE ELEMENT IN VIRTUAL REALITY APPLICATIONS
    Li, Chuntong
    Wei, Naikun
    Luo, Xiaomeng
    Lv, Jianjun
    Yang, Xuelian
    Wang, Deyu
    PROCEEDINGS OF ASME 2021 40TH INTERNATIONAL CONFERENCE ON OCEAN, OFFSHORE AND ARCTIC ENGINEERING (OMAE2021), VOL 2, 2021,
  • [44] Virtual Reality Training with Passive Haptic Feedback for CryoEM Sample Preparation
    Dong, Jiahui
    Zhang, Jun
    Ma, Xiao
    Ren, Pengyu
    Qian, Zhenyu Cheryl
    Chen, Yingjie Victor
    2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2019, : 892 - 893
  • [45] Study on the Influence of Upper Limb Representations and Haptic Feedback in Virtual Reality
    Hube, Natalie
    Achberger, Alexander
    Liepert, Philipp
    Vogelsang, Jonas
    Vidackovic, Kresimir
    Sedlmair, Michael
    2022 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY ADJUNCT (ISMAR-ADJUNCT 2022), 2022, : 802 - 807
  • [46] Real-time simulation for a virtual reality-based MIG welding training system
    Chambers, Terrence L.
    Aglawe, Amit
    Reiners, Dirk
    White, Steven
    Borst, Christoph W.
    Prachyabrued, Mores
    Bajpayee, Abhishek
    VIRTUAL REALITY, 2012, 16 (01) : 45 - 55
  • [47] Real-time simulation for a virtual reality-based MIG welding training system
    Terrence L. Chambers
    Amit Aglawe
    Dirk Reiners
    Steven White
    Christoph W. Borst
    Mores Prachyabrued
    Abhishek Bajpayee
    Virtual Reality, 2012, 16 : 45 - 55
  • [48] HaptoBend: Shape-Changing Passive Haptic Feedback in Virtual Reality
    McClelland, John C.
    Teather, Robert J.
    Girouard, Audrey
    SUI'17: PROCEEDINGS OF THE 2017 SYMPOSIUM ON SPATIAL USER INTERACTION, 2017, : 82 - 90
  • [49] A Real-time Virtual Reality Adaptive Streaming System
    Zhao, Songyuan
    Tan, Bin
    Wu, Jun
    Ren, Haoqi
    Zhang, Zhifeng
    2020 IEEE 92ND VEHICULAR TECHNOLOGY CONFERENCE (VTC2020-FALL), 2020,
  • [50] Real-Time ECG-monitoring in Virtual Reality
    Schueler, Willi
    Bente, Lisa-Marie
    Deserno, Thomas M.
    Kacprowski, Tim
    IMAGING INFORMATICS FOR HEALTHCARE, RESEARCH, AND APPLICATIONS, MEDICAL IMAGING 2024, 2024, 12931