ArmSwing: Using Arm Swings for Accessible and Immersive Navigation in AR/VR Spaces

被引:35
作者
Pai, Yun Suen [1 ]
Kunze, Kai [1 ]
机构
[1] Keio Univ, Keio Media Design, Keio, Japan
来源
16TH INTERNATIONAL CONFERENCE ON MOBILE AND UBIQUITOUS MULTIMEDIA (MUM 2017) | 2017年
关键词
virtual reality; locomotion; navigation; arm swing; immersive; HEART-RATE; MOTION;
D O I
10.1145/3152832.3152864
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Navigating in a natural way in augmented reality (AR) and virtual reality (VR) spaces is a large challenge. To this end, we present ArmSwingVR, a locomotion solution for AR/VR spaces that preserves immersion, while being low profile compared to current solutions, particularly walking-in-place (WIP) methods. The user simply needs to swing their arms naturally to navigate in the direction where the arms are swung, without any feet or head movement. The benefits of ArmSwingVR are that arm swinging feels natural for bipedal organisms second only to leg movement, no additional peripherals or sensors are required, it is less obtrusive to swing our arms as opposed to WIP methods, and requires less energy allowing prolong uses for AR/VR. A conducted user study found that our method does not sacrifice immersion while also being more low profile and less energy consumption compared to WIP.
引用
收藏
页码:189 / 198
页数:10
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