Stackelberg-type channel state information feedback control game for energy efficiency in wireless networks

被引:0
作者
Jiang, Yun [1 ]
Song, Lingyang [1 ]
Han, Zhu [2 ]
机构
[1] Peking Univ, Sch Elect Engn & Comp Sci, Beijing, Peoples R China
[2] Univ Houston, Elect & Comp Engn Dept, Houston, TX USA
关键词
game theory; energy conservation; radio networks; feedback; feedforward; precoding; resource allocation; cochannel interference; interference suppression; optimisation; power consumption; telecommunication power management; convergence; Stackelberg-type channel state information feedback control game; energy efficiency; CSI feedback; energy-efficient performance; closed-loop wireless networks; EE performance; feedforward data link; upper layer resource allocation; scheduling approaches; wireless communication networks; mobile transmitter; mobile receiver pairs; cochannel interference reduction; EE maximisation problem; game-theoretic framework; two-level Stackelberg-type CSI feedback control game; power consumptions; feedback channel utilisation; convergence behaviour; distributed SCFC game; pricing factor; LIMITED FEEDBACK; FADING CHANNELS; POWER-CONTROL; OPTIMIZATION; FRAMEWORK;
D O I
10.1049/iet-com.2017.0793
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Efficient use of energy has recently become an essential research topic for wireless communications. Channel state information (CSI) feedback has been well recognised to have great significances for the energy-efficiency (EE) of the closed-loop wireless networks. However, works on EE focus mostly on the feed-forward data link by performing precoding and upper layer resource allocation and scheduling approaches. Unlike traditional work, the authors propose to study the EE by controlling the CSI feedback, where the mobile transmitter and receiver pairs exchange data by precoding for co-channel interference reduction. The EE maximisation problem can be formulated in the analytical settings of a game-theoretic framework by a two-level Stackelberg-type CSI feedback control game (SCFC), which can balance the power consumptions and the bandwidth. Specifically, the leader maximises the EE objective by introducing a price factor in the higher level. In lower level, multiple mobile receivers compete for the feedback channel utilisation to maximise their own utilities. The existence of the equilibriums is corroborated and the convergence behaviour is discussed. Simulation results demonstrate that the proposed distributed SCFC game can greatly enhance the EE performance by adjusting the pricing factor which can achieve close optimal performances in comparison with the centralised scheme.
引用
收藏
页码:297 / 303
页数:7
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