Autonomy and Interdependence in Human-Agent-Robot Teams

被引:43
作者
Johnson, Matthew
Bradshaw, Jeffrey M.
Feltovich, Paul J.
Jonker, Catholijn [1 ]
van Riemsdijk, Birna [1 ]
Sierhuis, Maarten [2 ]
机构
[1] Delft Univ Technol, Dept Mediamet, Man Machine Interact Grp, NL-2600 AA Delft, Netherlands
[2] Palo Alto Res Ctr, Intelligent Syst Lab, Palo Alto, CA USA
基金
美国国家科学基金会;
关键词
Machine design - Autonomous agents;
D O I
10.1109/MIS.2012.1
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
A prescriptive methodology to guide the design and analysis of human-agent-robot systems has been proposed. The domain for the experiment is Blocks World for Teams (BW4T), a simulation environment. The goal in BW4T is to stack colored blocks in a particular order. The task environment comprises nine rooms containing a random assortment of blocks, plus a goal area for dropping them off. Each player controls an avatar, which the player can move between rooms to pick up and drop off blocks. Each team had two players, a human and a software agent; humans control their own avatars and command their agent partners through an appropriate interface. To compare the effects of changing autonomy, different autonomy treatments were defined. The results indicate a very clear decrease in burden as autonomy increased. The robot idle time decreases as autonomy increases, but this doesn't necessarily equate to increased effectiveness.
引用
收藏
页码:43 / 51
页数:9
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