ShaMAN: An Agent Meta-model for Computer Games

被引:0
作者
Goschnick, Steve [1 ]
Balbo, Sandrine [1 ]
Sonenberg, Liz [1 ]
机构
[1] Univ Melbourne, DIS, Interact Design Grp, Melbourne, Vic 3010, Australia
来源
ENGINEERING INTERACTIVE SYSTEMS 2008, PROCEEDINGS | 2008年 / 5247卷
关键词
Agent-oriented; Agent Architecture; Multi-Agent Systems; Meta-model; Agent Meta-models; Agents in Computer Games; HCI;
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In this paper, we detail recent research on agent meta-models. In particular, we introduce a new agent meta-model called ShaMAN, created with a specific focus on computer game development using agent systems. ShaMAN was derived by applying the concept of Normalisation from Information Analysis. against a superset of agent meta-model concepts from the meta-models investigated. A number of features are identified, including human-agent locales and socialworlds, that might be usefully added to a generic AO meta-model.
引用
收藏
页码:237 / 245
页数:9
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