A Security Case Study for Blockchain Games

被引:18
作者
Min, Tian [1 ]
Cai, Wei [1 ]
机构
[1] Chinese Univ Hong Kong, Sch Sci & Engn, Shenzhen, Peoples R China
来源
2019 IEEE GAMES, ENTERTAINMENT, MEDIA CONFERENCE (GEM) | 2019年
关键词
Blockchain; Game; Architecture; Security;
D O I
10.1109/gem.2019.8811555
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Blockchain gaming is an emerging entertainment paradigm. However, blockchain games are still suffering from security issues, due to the immature blockchain technologies and its unsophisticated developers. In this work, we analyzed the blockchain game architecture and reveal the possible penetration methods of cracking. We scanned more than 600 commercial blockchain games to summarize a security overview from the perspective of the web server and smart contract, respectively. We also conducted three case studies for blockchain games to show detailed vulnerability detection.
引用
收藏
页数:8
相关论文
共 10 条
[1]  
[Anonymous], 2014, White Paper
[2]   A Survey of Attacks on Ethereum Smart Contracts (SoK) [J].
Atzei, Nicola ;
Bartoletti, Massimo ;
Cimoli, Tiziana .
PRINCIPLES OF SECURITY AND TRUST (POST 2017), 2017, 10204 :164-186
[3]  
Back A., 2002, Hashcash - A Denial of Service Counter-Measure
[4]   Decentralized Applications: The Blockchain-Empowered Software System [J].
Cai, Wei ;
Wang, Zehua ;
Ernst, Jason B. ;
Hong, Zhen ;
Feng, Chen ;
Leung, Victor C. M. .
IEEE ACCESS, 2018, 6 :53019-53033
[5]  
Min T, 2019, IEEE CONF COMPU INTE
[6]  
Mohanta B. K., 2018, OCUL IMMUNOL INFLAMM, P1
[7]  
Nakamoto S., Bitcoin: A Peer-to-Peer Electronic Cash System [Online], DOI DOI 10.2139/SSRN.3440802
[8]  
Nikolic I., 2018, Finding the greedy. Prodigal
[9]   Blockchain [J].
Nofer, Michael ;
Gomber, Peter ;
Hinz, Oliver ;
Schiereck, Dirk .
BUSINESS & INFORMATION SYSTEMS ENGINEERING, 2017, 59 (03) :183-187
[10]  
Szabo N., 1997, First Monday, V2