Self adaptive Augmented Reality systems on FPGA

被引:0
作者
Frikha, Tarek [1 ]
Ben Amor, Nader [1 ]
Benhlima, Ines [1 ]
Loukil, Kais [1 ]
Abid, Mohamed [1 ]
Diguet, Jean-Philippe [2 ]
机构
[1] Sfax Univ, Natl Engn Sch Sfax, CES Lab, Sfax, Tunisia
[2] Univ Bretagne Sud, Lab STICC, Lorient, France
来源
2012 INTERNATIONAL CONFERENCE ON MULTIMEDIA COMPUTING AND SYSTEMS (ICMCS) | 2012年
关键词
Augmented reality; FPGA; Xilinx; Partial reconfiguration; adaptatif system; 3D application; Hardware accelerator;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Augmented reality (AR) systems emerged and become a very gifted 3D embedded multimedia application. AR consists on adding specific 3D's animations on a video flow. The design and the implementation of such systems on FPGA are complex and difficult. To reduce computational resources that must be carefully used to execute complex application. This execution can be often done in unpredictable environments: it is the major problem to solve. The system architecture must be efficient and flexible enough to adapt system resources to the application requirements and the environment architectures and mobile's constraints. In this paper, we describe our concept of flexible architecture: we have developed IPs to obtain self-adaptive augmented reality systems to implement on FPGA.
引用
收藏
页码:24 / 28
页数:5
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