Effects of the COVID-19 pandemic on the market value of Japanese gaming companies

被引:1
作者
Feng, Chi [1 ]
Takeda, Fumiko [2 ,3 ]
机构
[1] Univ Tokyo, Dept Technol Management Innovat, 7 3 1 Hongo,Bunkyo ku, Tokyo, Japan
[2] Keio Univ, Grad Sch Business Adm, 4 1 1 Hiyoshi,Kohoku ku, Yokohama, Japan
[3] Keio Univ, Grad Sch Business Adm, 4 1 1 Hiyoshi,Kohoku ku, Yokohama 238526, Japan
关键词
COVID-19; gaming market; state of emergency; event study; EVENT;
D O I
10.1080/00036846.2023.2216443
中图分类号
F [经济];
学科分类号
02 ;
摘要
In this study, we examine the short-term stock price reactions of Japanese gaming companies to events related to the coronavirus disease 2019 (COVID-19) pandemic. Using the event study method, we first estimate stock price reactions to the outbreak of the pandemic and the declaration of a state of emergency. We then perform multivariate regressions to investigate the factors affecting market responses. Our results demonstrate that the stock prices of Japanese gaming companies reacted negatively to the outbreak of the COVID-19 pandemic, and the initial negative effects were greater for mobile gaming companies and for companies with small sizes or low Tobin's Q. By contrast, the market has reacted positively to the declaration of the state of emergency, which perhaps drove more people to play games at home.
引用
收藏
页码:4849 / 4860
页数:12
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