Effects of a games-based physical education lesson on cognitive function in adolescents

被引:7
|
作者
Gilbert, Luke M. [1 ]
Dring, Karah J. [1 ]
Williams, Ryan A. [1 ]
Boat, Ruth [1 ]
Sunderland, Caroline [1 ]
Morris, John G. [1 ]
Nevill, Mary E. [1 ]
Cooper, Simon B. [1 ]
机构
[1] Nottingham Trent Univ, Performance Enhancement SHAPE Res Ctr, Sch Sci & Technol, Dept Sport Sci, Nottingham, England
来源
FRONTIERS IN PSYCHOLOGY | 2023年 / 14卷
关键词
physical education; physical activity; cognition; intensity; fitness; ACADEMIC-PERFORMANCE; ENERGY-EXPENDITURE; EXECUTIVE FUNCTION; SCHOOL; TIME; OVERWEIGHT; MEMORY;
D O I
10.3389/fpsyg.2023.1098861
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Despite the importance of physical education (PE) lessons for physical activity in adolescents, the acute cognitive responses to PE lessons have not been explored; a gap in the literature that this study addresses. Following familiarisation, 76 (39 female) adolescents (12.2 +/- 0.4 y) completed two trials (60 min games-based PE lesson and 60 min academic lesson) separated by 7-d in a counterbalanced, crossover design. Attention, executive function, working memory, and perception were assessed 30 min before, immediately post, and 45 min post-lesson in both trials. Participants were split into high-and low-fit groups based on a gender-specific median split of distance run on the multi-stage fitness test. Furthermore, participants were split into high and low MVPA groups based on a gender-specific median split of MVPA time (time spent >64% HR max) during the PE lesson. Overall, a 60 min games-based PE lesson had no effect on perception, working memory, attention, or executive function in adolescents (all p > 0.05) unless MVPA time is high. The physical activity-cognition relationship was moderated by MVPA, as working memory improved post-PE lesson in adolescents who completed more MVPA during their PE lesson (time*trial*MVPA interaction, p < 0.05, partial eta(2) = 0.119). Furthermore, high-fit adolescents displayed superior cognitive function than their low-fit counterparts, across all domains of cognitive function (main effect of fitness, all p < 0.05, partial eta(2) 0.014-0.121). This study provides novel evidence that MVPA time moderates the cognitive response to a games-based PE lesson; and emphasises that higher levels of fitness are beneficial for cognitive function in adolescents.
引用
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页数:16
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