Learning to stand with sensorimotor delays generalizes across directions and from hand to leg effectors

被引:3
作者
Rasman, Brandon G. [1 ,2 ,3 ]
Blouin, Jean-Sebastien [4 ,5 ,6 ]
Nasrabadi, Amin M. [4 ]
van Woerkom, Remco [1 ]
Frens, Maarten A. [1 ]
Forbes, Patrick A. [1 ]
机构
[1] Univ Med Ctr Rotterdam, Dept Neurosci, Erasmus MC, Rotterdam, Netherlands
[2] Univ Otago, Sch Phys Educ Sport & Exercise Sci, Dunedin, New Zealand
[3] Radboud Univ Nijmegen, Donders Inst Brain Cognit & Behav, Nijmegen, Netherlands
[4] Univ British Columbia, Sch Kinesiol, Vancouver, BC, Canada
[5] Univ British Columbia, Djavad Mowafaghian Ctr Brain Hlth, Vancouver, BC, Canada
[6] Univ British Columbia, Inst Comp Informat & Cognit Syst, Vancouver, BC, Canada
基金
加拿大自然科学与工程研究理事会; 荷兰研究理事会;
关键词
ANKLE MUSCLE-STIFFNESS; BALANCE CONTROL; MEDIAL GASTROCNEMIUS; NEURAL FEEDBACK; MOTOR; ADAPTATION; INTEGRATION; MODEL; PERTURBATION; DYNAMICS;
D O I
10.1038/s42003-024-06029-4
中图分类号
Q [生物科学];
学科分类号
07 ; 0710 ; 09 ;
摘要
Humans receive sensory information from the past, requiring the brain to overcome delays to perform daily motor skills such as standing upright. Because delays vary throughout the body and change over a lifetime, it would be advantageous to generalize learned control policies of balancing with delays across contexts. However, not all forms of learning generalize. Here, we use a robotic simulator to impose delays into human balance. When delays are imposed in one direction of standing, participants are initially unstable but relearn to balance by reducing the variability of their motor actions and transfer balance improvements to untrained directions. Upon returning to normal standing, aftereffects from learning are observed as small oscillations in control, yet they do not destabilize balance. Remarkably, when participants train to balance with delays using their hand, learning transfers to standing with the legs. Our findings establish that humans use experience to broadly update their neural control to balance with delays. Use of a robotic balance simulator demonstrates that humans can learn to balance with long sensorimotor delays in different contexts (movement direction, muscle effectors) and generalize learned control to untrained contexts.
引用
收藏
页数:20
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