共 112 条
[71]
Olsson T., 2011, IEEE International Symposium on Mixed and Augmented Reality, P26, DOI [10.1109/ISMAR.2, DOI 10.1109/ISMAR.2]
[74]
Pascoal R, 2018, IBER CONF INF SYST
[75]
Pelagia K., 2018, A survey of augmented reality technology in the field of cultural heritage
[76]
Pellas N., 2017, Augmenting the learning experience in primary and secondary school education: a systematic review of recent trends in augmented reality game-based learning
[77]
Penn I-W., 2018, Neuropsychiatry, V8, P1630, DOI DOI 10.4172/NEUROPSYCHIATRY.1000499
[78]
Petrovich M., 2019, research highlights in technology and teacher education
[79]
Piotrowski K., 2019, Int. J. Innov. Res. Sci. Technol, V5, P57
[80]
Porwal P., 2018, Int. J. Comput. Eng. Res. Trends, V5, P87