Exploring Virtual Environments to Assess the Quality of Public Spaces

被引:1
作者
Belaroussi, Rachid [1 ]
Issa, Elie [2 ]
Cameli, Leonardo [2 ]
Lantieri, Claudio [2 ]
Adele, Sonia [1 ]
机构
[1] Univ Gustave Eiffel, COSYS GRETTIA, F-77447 Marne La Vallee, France
[2] Univ Bologna, Dept Civil Chem Environm & Mat Engn DICAM, I-40126 Bologna, Italy
关键词
pedestrian mobility; urban design; virtual reality; immersive visit; public space auditing; bicycle infrastructure; REALITY; DESIGN;
D O I
10.3390/a17030124
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Human impression plays a crucial role in effectively designing infrastructures that support active mobility such as walking and cycling. By involving users early in the design process, valuable insights can be gathered before physical environments are constructed. This proactive approach enhances the attractiveness and safety of designed spaces for users. This study conducts an experiment comparing real street observations with immersive virtual reality (VR) visits to evaluate user perceptions and assess the quality of public spaces. For this experiment, a high-resolution 3D city model of a large-scale neighborhood was created, utilizing Building Information Modeling (BIM) and Geographic Information System (GIS) data. The model incorporated dynamic elements representing various urban environments: a public area with a tramway station, a commercial street with a road, and a residential playground with green spaces. Participants were presented with identical views of existing urban scenes, both in reality and through reconstructed 3D scenes using a Head-Mounted Display (HMD). They were asked questions related to the quality of the streetscape, its walkability, and cyclability. From the questionnaire, algorithms for assessing public spaces were computed, namely Sustainable Mobility Indicators (SUMI) and Pedestrian Level of Service (PLOS). The study quantifies the relevance of these indicators in a VR setup and correlates them with critical factors influencing the experience of using and spending time on a street. This research contributes to understanding the suitability of these algorithms in a VR environment for predicting the quality of future spaces before occupancy.
引用
收藏
页数:20
相关论文
共 36 条
  • [1] Exploring pedestrian and cyclist preferences for shared space design: A video-based online survey
    Batista, Mariana
    Berghoefer, Frauke Luise
    Friedrich, Bernhard
    [J]. TRANSPORTATION RESEARCH INTERDISCIPLINARY PERSPECTIVES, 2023, 22
  • [2] Appraisal of Architectural Ambiances in a Future District
    Belaroussi, Rachid
    Gonzalez, Elena Diaz
    Dupin, Francis
    Martin-Gutierrez, Jorge
    Nia, Hourakhsh Ahmad
    Rahbarianyazd, Rokhsaneh
    [J]. SUSTAINABILITY, 2023, 15 (18)
  • [3] Assessing the Future Streetscape of Rimini Harbor Docks with Virtual Reality
    Belaroussi, Rachid
    Pazzini, Margherita
    Issa, Israa
    Dionisio, Corinne
    Lantieri, Claudio
    Gonzalez, Elena Diaz
    Vignali, Valeria
    Adele, Sonia
    [J]. SUSTAINABILITY, 2023, 15 (06)
  • [4] Service quality analysis of signalized intersections from the perspective of bicycling
    Beura, Sambit Kumar
    Kumar, Kondamudi Vinod
    Suman, Shakti
    Bhuyan, Prasanta Kumar
    [J]. JOURNAL OF TRANSPORT & HEALTH, 2020, 16
  • [5] The utilization of immersive virtual environments for the investigation of environmental preferences
    Birenboim, Amit
    Dijst, Martin
    Ettema, Dick
    de Kruijf, Joost
    de Leeuw, Geert
    Dogterom, Nico
    [J]. LANDSCAPE AND URBAN PLANNING, 2019, 189 : 129 - 138
  • [6] AN AUTOMATED AND ADAPTABLE APPROACH FOR CHARACTERIZING AND PARTITIONING CITIES INTO URBAN STRUCTURE TYPES
    Bochow, Mathias
    Taubenboeck, Hannes
    Segl, Karl
    Kaufmann, Hermann
    [J]. 2010 IEEE INTERNATIONAL GEOSCIENCE AND REMOTE SENSING SYMPOSIUM, 2010, : 1796 - 1799
  • [7] Measuring Neighborhood Walkable Environments: A Comparison of Three Approaches
    Chiang, Yen-Cheng
    Sullivan, William
    Larsen, Linda
    [J]. INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH, 2017, 14 (06)
  • [8] 360-degree video for virtual place-based research: A review and research agenda
    Cinnamon, Jonathan
    Jahiu, Lindi
    [J]. COMPUTERS ENVIRONMENT AND URBAN SYSTEMS, 2023, 106
  • [9] Using Virtual Reality for assessing the role of noise in the audio-visual design of an urban public space
    Echevarria Sanchez, Gemma Maria
    Van Renterghem, Timothy
    Sun, Kang
    De Coensel, Bert
    Botteldooren, Dick
    [J]. LANDSCAPE AND URBAN PLANNING, 2017, 167 : 98 - 107
  • [10] Ewing R, 2013, METR PLANN DES, P1, DOI 10.5822/978-1-61091-209-9