共 50 条
- [41] Cultural Heritage Applications Based on Augmented Reality: A Literature Review EXTENDED REALITY, XR SALENTO 2023, PT II, 2023, 14219 : 194 - 209
- [42] User Retention of Mobile Augmented Reality for Cultural Heritage Learning 2022 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY ADJUNCT (ISMAR-ADJUNCT 2022), 2022, : 447 - 452
- [43] EXPLORING DACIAN CULTURAL HERITAGE WITH dARcit AUGMENTED REALITY APPLICATION JOURNAL OF ANCIENT HISTORY AND ARCHAEOLOGY, 2019, 6 (04): : 71 - 77
- [45] A hybrid augmented reality guide for underwater cultural heritage sites Personal and Ubiquitous Computing, 2020, 24 : 815 - 828
- [46] Intangible cultural heritage development based on augmented reality technology 2018 INTERNATIONAL CONFERENCE ON ROBOTS & INTELLIGENT SYSTEM (ICRIS 2018), 2018, : 352 - 355
- [47] APP design using augmented reality to disseminate Cultural Heritage DISEGNARE IDEE IMMAGINI-IDEAS IMAGES, 2015, 26 (50): : 60 - 69
- [48] ATHYNOS: Helping Children with Dyspraxia Through an Augmented Reality Serious Game 2018 FIFTH INTERNATIONAL CONFERENCE ON EDEMOCRACY & EGOVERNMENT (ICEDEG), 2018, : 286 - 290
- [49] Augmented reality and Cultural Heritage: new perspectives for the knowledge and dissemination of the cultural object E-RPH-REVISTA ELECTRONICA DE PATRIMONIO HISTORICO, 2011, (08): : 92 - 113
- [50] Adaptive Augmented Reality Serious Game to Foster Problem Solving Skills WORKSHOP PROCEEDINGS OF THE 10TH INTERNATIONAL CONFERENCE ON INTELLIGENT ENVIRONMENTS, 2014, 18 : 273 - 284