A Comparison of Virtual Reality to Traditional Simulation in Health Professions Education

被引:18
作者
Foronda, Cynthia L. [1 ,8 ]
Gonzalez, Laura [2 ]
Meese, Merrick M. [3 ]
Slamon, Nicholas [4 ]
Baluyot, Mariju [5 ]
Lee, Jiye [6 ]
Aebersold, Michelle [7 ]
机构
[1] Univ Miami, Sch Nursing & Hlth Studies, Coral Gables, FL USA
[2] Sentinel U, Clin Learning Resources, Waterbury, CT USA
[3] Univ Alabama Birmingham, Dept ofAnesthesiol & Perioperat Med, UAB Med, Birmingham, AL USA
[4] Thomas Jefferson Univ Hosp, Sidney Kimmel Med Coll, Philadelphia, PA USA
[5] Indiana Univ Hlth, Riley Hosp Children, Dept Emergency Med, Div Pediat Emergency Med & Simulat, Indianapolis, IN USA
[6] Univ Miami, Sch Nursing & Hlth Studies, Coral Gables, FL USA
[7] Univ Michigan, Sch Nursing, Ann Arbor, MI USA
[8] Univ Miami, Sch Nursing & Hlth Studies, 5030 Brunson Dr,Ste 315, Coral Gables, FL 33146 USA
来源
SIMULATION IN HEALTHCARE-JOURNAL OF THE SOCIETY FOR SIMULATION IN HEALTHCARE | 2024年 / 19卷 / 1S期
关键词
Mixed reality; virtual reality; augmented reality; high fidelity; simulation; education; mannequin;
D O I
10.1097/SIH.0000000000000745
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
With the increasing availability of virtual reality (VR) and its lower overall costs of use, the objective of this review was to compare VR to traditional simulation in terms of learning outcomes. Studies were included if they met the following criteria: (a) research study (of any design), (b) focused on learners in health professions, and (c) compared VR with traditional simulation. Studies were excluded for the following reasons: (a) not a research study, (b) focused on learners outside health professions, (c) used screen-based or computer-based simulation, (d) used a task trainer, and (e) did not involve a comparison of VR to traditional simulation. The searches were run on November 11 and 12, 2021, in CINAHL via EBSCO, Ovid Embase, ERIC via EBSCO, IEEE Xplore, Ovid Medline, Ovid PsycINFO, Scopus, and Web of Science Core Collection. Preferred Reporting Items for Systematic Reviews and Meta-Analyses guidelines guided the review. A team of researchers applied Kirkpatrick's Levels, Melnyk's Levels of Evidence, and Critical Appraisal Skills Programme guidelines to assess the level of evidence and look for bias. Fifteen studies were reviewed including 11 randomized controlled trials. The lead researcher synthesized the study results into 3 categories: (1) traditional simulation performed better, (2) VR performed better, and (3) comparable outcomes. There is insufficient evidence to endorse one form of simulation (VR or traditional) as more effective at this time. The body of evidence contained too few studies to draw meaningful conclusions to answer the guiding question. The studies covered a large range of modalities, learner groups, and healthcare topics, preventing a meta-analysis. Based on the literature and experience, we recommend that VR experiences be proctored, include debriefing, have a backup plan for cybersickness or myopia, and have time and costs documented. Use of VR is likely to expand; thus, research is needed to inform the best contexts and applications.
引用
收藏
页码:S90 / S97
页数:8
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