~Causal inference;
game theory;
prisoner's dilemma (PD);
reinforcement learning (RL);
social dilemma;
D O I:
10.1109/TCSS.2023.3289470
中图分类号:
TP3 [计算技术、计算机技术];
学科分类号:
0812 ;
摘要:
The iterated prisoner's dilemma (IPD) is an archetypal paradigm to model cooperation and has guided studies on social dilemmas. In this work, we develop a causal reinforcement learning (CRL) strategy in a PD game. An agent is designed to have an explicit causal representation of other agents playing strategies from the Axelrod tournament. The collection of policies is assembled in an ensemble RL to choose the best strategy. The agent is then tested against selected Axelrod tournament strategies as well as an adaptive agent trained using traditional RL. Results show that our agent is able to play against all other players and score higher while being adaptive in situations where the strategy of the other players' changes. Furthermore, the decision taken by the agent can be explained in terms of the causal representation of the interactions. Based on the decision made by the agent, a human observer can understand the chosen strategy.