Children Use Teachers' Beliefs About Their Abilities to Calibrate Explore-Exploit Decisions
被引:1
作者:
Bass, Ilona
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机构:
Harvard Univ, Dept Psychol, Cambridge, MA USA
Harvard Univ, Grad Sch Educ, Cambridge, MA USA
Harvard Univ, Dept Psychol, 52 Oxford St, Cambridge, MA 02138 USA
Harvard Univ, Grad Sch Educ, 52 Oxford St, Cambridge, MA 02138 USAHarvard Univ, Dept Psychol, Cambridge, MA USA
Bass, Ilona
[1
,2
,4
,5
]
Mahaffey, Elise
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机构:
Arizona State Univ, Dept Psychol, Tempe, AZ USAHarvard Univ, Dept Psychol, Cambridge, MA USA
Mahaffey, Elise
[3
]
Bonawitz, Elizabeth
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机构:
Harvard Univ, Grad Sch Educ, Cambridge, MA USAHarvard Univ, Dept Psychol, Cambridge, MA USA
Bonawitz, Elizabeth
[2
]
机构:
[1] Harvard Univ, Dept Psychol, Cambridge, MA USA
[2] Harvard Univ, Grad Sch Educ, Cambridge, MA USA
[3] Arizona State Univ, Dept Psychol, Tempe, AZ USA
[4] Harvard Univ, Dept Psychol, 52 Oxford St, Cambridge, MA 02138 USA
[5] Harvard Univ, Grad Sch Educ, 52 Oxford St, Cambridge, MA 02138 USA
Models of the explore-exploit problem have explained how children's decision making is weighed by a bias for information (directed exploration), randomness, and generalization. These behaviors are often tested in domains where a choice to explore (or exploit) is guaranteed to reveal an outcome. An often overlooked but critical component of the assessment of explore-exploit decisions lies in the expected success of taking actions in the first place-and, crucially, how such decisions might be carried out when learning from others. Here, we examine how children consider an informal teacher's beliefs about the child's competence when deciding how difficult a task they want to pursue. We present a simple model of this problem that predicts that while learners should follow the recommendation of an accurate teacher, they should exploit easier games when a teacher overestimates their abilities, and explore harder games when she underestimates them. We tested these predictions in two experiments with adults (Experiment 1) and 6- to 8-year-old children (Experiment 2). In our task, participants' performance on a picture-matching game was either overestimated, underestimated, or accurately represented by a confederate (the "Teacher"), who then presented three new matching games of varying assessed difficulty (too easy, too hard, just right) at varying potential reward (low, medium, high). In line with our model's predictions, we found that both adults and children calibrated their choices to the teacher's representation of their competence. That is, to maximize expected reward, when she underestimated them, participants chose games the teacher evaluated as being too hard for them; when she overestimated them, they chose games she evaluated as being too easy; and when she was accurate, they chose games she assessed as being just right. This work provides insight into the early-emerging ability to calibrate explore-exploit decisions to others' knowledge when learning in informal pedagogical contexts. We examine how children and adults consider a teacher's beliefs about their competence when deciding how difficult a task they want to pursue. In line with the predictions of a computational model, we found that both adults and children calibrated their choices to the teacher's representation of their competence. This work provides insight into the early-emerging ability to calibrate explore-exploit decisions to others' knowledge when learning in informal pedagogical contexts.
机构:
Stanford Univ, Dept Psychol, Stanford, CA 94305 USA
Yale Univ, Dept Psychol, New Haven, CT 06511 USAStanford Univ, Dept Psychol, Stanford, CA 94305 USA
Asaba, Mika
;
Gweon, Hyowon
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机构:
Stanford Univ, Dept Psychol, Stanford, CA 94305 USAStanford Univ, Dept Psychol, Stanford, CA 94305 USA
机构:
Stanford Univ, Dept Psychol, Stanford, CA 94305 USA
Yale Univ, Dept Psychol, New Haven, CT 06511 USAStanford Univ, Dept Psychol, Stanford, CA 94305 USA
Asaba, Mika
;
Gweon, Hyowon
论文数: 0引用数: 0
h-index: 0
机构:
Stanford Univ, Dept Psychol, Stanford, CA 94305 USAStanford Univ, Dept Psychol, Stanford, CA 94305 USA