Using Virtual Replicas to Improve Mixed Reality Remote Collaboration

被引:11
作者
Tian, Huayuan [1 ]
Lee, Gun A. A. [1 ]
Bai, Huidong [2 ]
Billinghurst, Mark [1 ]
机构
[1] Univ South Australia, Adelaide, SA, Australia
[2] Univ Auckland, Auckland, New Zealand
关键词
Three-dimensional displays; Collaboration; Task analysis; Cameras; Solid modeling; Annotations; Resists; Mixed reality; remote collaboration; virtual replica; COMMUNICATION CUES;
D O I
10.1109/TVCG.2023.3247113
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In this paper, we explore how virtual replicas can enhance Mixed Reality (MR) remote collaboration with a 3D reconstruction of the task space. People in different locations may need to work together remotely on complicated tasks. For example, a local user could follow a remote expert's instructions to complete a physical task. However, it could be challenging for the local user to fully understand the remote expert's intentions without effective spatial referencing and action demonstration. In this research, we investigate how virtual replicas can work as a spatial communication cue to improve MR remote collaboration. This approach segments the foreground manipulable objects in the local environment and creates corresponding virtual replicas of physical task objects. The remote user can then manipulate these virtual replicas to explain the task and guide their partner. This enables the local user to rapidly and accurately understand the remote expert's intentions and instructions. Our user study with an object assembly task found that using virtual replica manipulation was more efficient than using 3D annotation drawing in an MR remote collaboration scenario. We report and discuss the findings and limitations of our system and study, and present directions for future research.
引用
收藏
页码:2785 / 2795
页数:11
相关论文
共 64 条
  • [11] Calandra F. G., 2022, DIGIT COMMUN NETW, V2
  • [12] Semantic Segmentation of RGBD Images with Mutex Constraints
    Deng, Zhuo
    Todorovic, Sinisa
    Latecki, Longin Jan
    [J]. 2015 IEEE INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV), 2015, : 1733 - 1741
  • [13] Revisiting collaboration through mixed reality: The evolution of groupware
    Ens, Barrett
    Lanir, Joel
    Tang, Anthony
    Bateman, Scott
    Lee, Gun
    Piumsomboon, Thammathip
    Billinghurst, Mark
    [J]. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 2019, 131 : 81 - 98
  • [14] Immersive 3D Telepresence
    Fuchs, Henry
    State, Andrei
    Bazin, Jean-Charles
    [J]. COMPUTER, 2014, 47 (07) : 46 - 52
  • [15] Fussell S. R., 2000, CSCW 2000. ACM 2000 Conference on Computer Supported Cooperative Work, P21, DOI 10.1145/358916.358947
  • [16] Gestures over video streams to support remote collaboration on physical tasks
    Fussell, SR
    Setlock, LD
    Yang, J
    Ou, JZ
    Mauer, E
    Kramer, ADI
    [J]. HUMAN-COMPUTER INTERACTION, 2004, 19 (03): : 273 - 309
  • [17] Fussell Susan R., 2003, P SIGCHI C HUM FACT, P513, DOI 10.1145/642611.642701
  • [18] Static local environment capturing and sharing for MR Remote Collaboration
    Gao, Lei
    Bai, Huidong
    Lindeman, Rob
    Billinghurst, Mark
    [J]. SA'17: SIGGRAPH ASIA 2017 MOBILE GRAPHICS & INTERACTIVE APPLICATIONS, 2017,
  • [19] Gao Lei, 2016, SIGGRAPH ASIA 2016 M, P1
  • [20] Gauglitz S., 2014, Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, P197, DOI DOI 10.1145/2671015.2671016