Encoding feature set information in heterogeneous graph neural networks for game provenance

被引:1
作者
Melo, Sidney [1 ]
Bicalho, Luis Fernando [2 ]
Joia, Leonardo Camacho de Oliveira [3 ]
da Silva Junior, Jose Ricardo [3 ]
Clua, Esteban [1 ]
Paes, Aline [1 ]
机构
[1] Fed Fluminense Univ, Comp Inst, Niteroi, RJ, Brazil
[2] Pontifical Catholic Univ Rio De Janeiro, Dept Informat, Rio De Janeiro, RJ, Brazil
[3] Fed Inst Rio De Janeiro, Comp Dept, Rio De Janeiro, RJ, Brazil
关键词
Game analytics; Game provenance graphs; Graph neural networks; Heterogeneous graphs; PREDICTION; CHURN; MODEL;
D O I
10.1007/s10489-023-04835-7
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Game Provenance has been proposed and employed for Game Analytics tasks as they capture game session data in detail and allow exploratory analysis and visualizations. Games are highly heterogeneous models with several interacting agents and game-world environment elements. Game Provenance Graphs can accommodate the heterogeneous nature of such applications with different types of nodes and edges that tend to share information across themselves, enhancing cause-effect features rarely addressed by any other approach. On the other hand, existing Heterogeneous Graph Neural Network (HGNN) solutions disregard node feature information, overlooking shared features across distinct node types, and rely on naive approaches, such as projecting each type of node to the same n-dimensional space. We conjecture that leveraging heterogeneous feature information is essential for tackling Game Analytics tasks, especially through Machine Learning based models. To achieve that, we propose a novel approach that allows HGNNs to leverage Game Provenance Graphs' heterogeneous node feature information. Hence, we introduce in this paper three strategies for Heterogeneous Graph Representation Learning that encodes feature set information into the HGNN architecture and projects feature values leveraging similarities across such feature sets. We conduct experiments on two Game Provenance Graphs datasets, the Smoke Squadron and the Game Provenance Profile datasets, which gather game session data from different games. Our results show that encoding feature set information in the representation learning process improves the outcomes of GNN models in non-disjoint feature datasets.
引用
收藏
页码:29024 / 29042
页数:19
相关论文
共 56 条
  • [1] [Anonymous], 2017, INT C MACHINE LEARNI, DOI DOI 10.48550/ARXIV.1704.01212
  • [2] Bartle R. A, 1996, J MUD RES, V1, P1, DOI DOI 10.1007/S00256-004-0875-6
  • [3] The Age of Analytics
    Bauckhage, Christian
    Drachen, Anders
    Thurau, Christian
    [J]. IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, 2015, 7 (03) : 205 - 206
  • [4] Representation Learning: A Review and New Perspectives
    Bengio, Yoshua
    Courville, Aaron
    Vincent, Pascal
    [J]. IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 2013, 35 (08) : 1798 - 1828
  • [5] A game analytics model to identify player profiles in singleplayer games
    Bicalho, Luis Fernando
    Baffa, Augusto
    Feijo, Bruno
    [J]. 2019 18TH BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES 2019), 2019, : 11 - 20
  • [6] Borbora Z., 2011, Proceedings of the 2011 IEEE Third International Conference on Privacy, Security, Risk and Trust and IEEE Third International Conference on Social Computing (PASSAT/SocialCom 2011), P157, DOI 10.1109/PASSAT/SocialCom.2011.122
  • [7] Improving Graph Neural Network Expressivity via Subgraph Isomorphism Counting
    Bouritsas, Giorgos
    Frasca, Fabrizio
    Zafeiriou, Stefanos
    Bronstein, Michael M.
    [J]. IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 2023, 45 (01) : 657 - 668
  • [8] Canossa A, 2018, P AAAI C ART INT INT, V14, P152
  • [9] Churn Prediction in Online Games Using Players' Login Records: A Frequency Analysis Approach
    Castro, Emiliano G.
    Tsuzuki, Marcos S. G.
    [J]. IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, 2015, 7 (03) : 255 - 265
  • [10] Representation Learning for Attributed Multiplex Heterogeneous Network
    Cen, Yukuo
    Zou, Xu
    Zhang, Jianwei
    Yang, Hongxia
    Zhou, Jingren
    Tang, Jie
    [J]. KDD'19: PROCEEDINGS OF THE 25TH ACM SIGKDD INTERNATIONAL CONFERENCCE ON KNOWLEDGE DISCOVERY AND DATA MINING, 2019, : 1358 - 1368