Dynamic D2D Multihop Offloading in Multi-Access Edge Computing From the Perspective of Learning Theory in Games

被引:10
作者
Xie, Jindou [1 ]
Jia, Yunjian [1 ]
Wen, Wanli [1 ,2 ]
Chen, Zhengchuan [1 ]
Liang, Liang [1 ]
机构
[1] Chongqing Univ, Sch Microelect & Commun Engn, Chongqing 400044, Peoples R China
[2] Southeast Univ, Natl Mobile Commun Res Lab, Nanjing 211189, Peoples R China
来源
IEEE TRANSACTIONS ON NETWORK AND SERVICE MANAGEMENT | 2023年 / 20卷 / 01期
基金
中国国家自然科学基金;
关键词
Task analysis; Servers; Device-to-device communication; Games; Relays; Mobile handsets; Spread spectrum communication; Multi-access edge computing; D2D multihop offloading; potential game; Nash equilibrium; stochastic learning; RESOURCE-ALLOCATION; FOG;
D O I
10.1109/TNSM.2022.3201470
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In a D2D-enabled MEC system, devices cooperate in task computation by relaying tasks to servers or providing computation capabilities for users. We investigate how nodes choose the roles to join in the offloading process in a dynamic environment, where mobile devices forming a tree-like multihop network can play relays and intermediate executors earning corresponding economic utility. By mathematically modeling the multihop computation offloading, we formulate the task-flow constrained network-wide utility maximization problem as a potential game. Based on the properties of the potential game, we prove the existence of Nash equilibrium and propose two learning-based algorithms, i.e., myopic best response (MBR-CO) and stochastic learning-based computation offloading (SL-CO), to find the equilibrium point in a distributed manner. Theoretical and simulation results show that MBR-CO is dominant in static scenarios, and SL-CO achieves a high utility and stable performance in dynamic scenarios.
引用
收藏
页码:305 / 318
页数:14
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