Deep Reinforcement Learning for End-to-End Network Slicing: Challenges and Solutions

被引:12
作者
Liu, Qiang [1 ]
Choi, Nakjung [2 ]
Han, Tao [3 ]
机构
[1] Univ Nebraska, Sch Comp, Lincoln, NE 68583 USA
[2] Nokia Bell Labs, Mobile Network Syst, Murray Hill, NJ USA
[3] New Jersey Inst Technol, Dept Elect & Comp Engn, Newark, NJ USA
来源
IEEE NETWORK | 2023年 / 37卷 / 02期
关键词
Network slicing; Neural networks; Systems architecture; Service level agreements; Markov processes; Base stations; Servers;
D O I
10.1109/MNET.113.2100739
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
5G and beyond is expected to enable various emerging use cases with diverse performance requirements from vertical industries. To serve these use cases cost-effectively, network slicing plays a key role in dynamically creating virtual end-to-end networks according to specific resource demands. A network slice may have hundreds of configurable parameters over multiple technical domains that define the performance of the network slice, which makes it impossible to use traditional model-based solutions to orchestrate resources for network slices. In this article, we discuss how to design and deploy deep reinforcement learning (DRL), a model-free approach, to address the network slicing problem. First, we analyze the network slicing problem and present a standard-compliant system architecture that enables DRL-based solutions in 5G and beyond networks. Second, we provide an in-depth analysis of the challenges in designing and deploying DRL in network slicing systems. Third, we explore multiple promising techniques, that is, safety and distributed DRL, and imitation learning, for automating end-to-end network slicing.
引用
收藏
页码:222 / 228
页数:7
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