Assessing the validity of VR as a training tool for medical students

被引:6
|
作者
Pedram, Shiva [1 ]
Kennedy, Grace [1 ]
Sanzone, Sal [2 ]
机构
[1] Univ Wollongong, SMART Infrastructure Facil, Engn & Informat Sci, Wollongong, NSW, Australia
[2] Univ Wollongong, Fac Sci Med & Hlth, Sch Med, Wollongong, NSW, Australia
关键词
HMD-VR; Training; Education; Surgical; Immersive; Virtual reality; Validation; IMMERSIVE VIRTUAL-REALITY; SIMULATION; EDUCATION;
D O I
10.1007/s10055-023-00912-x
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
The advances in Virtual Reality technologies, increased availability and reducing hardware costs have diminished many of the early challenges in the adoption of VR. However, a commonly identified gap in immersive Virtual Reality-Head Mounded Display (VR-HMD) training for medical education is the confidence in the long-term validity of the applications, in particular, the acceleration of the learning curve efficacy of learning outcomes over time and actual skills translation into real environments. Research shows a wide range of ad hoc applications, with superficial evaluations often conducted by technology vendors, based on assumed environments and tasks, envisaged (as opposed to actual) users and effectiveness of learning outcomes underpinned with little or no research focusing on a requirements-driven validation approach. This presents decision-making challenges for those seeking to adopt, implement and embed such systems in teaching practice. The current paper aims to (i) determine whether medical VR training improves the skill acquisition of training candidates, (ii) determine the factors affecting the acquisition of skills and (iii) validate the VR-based training using requirement-driven approach. In this paper, we used within- and between-subject design approaches to assess the validity of VR-based surgical training platform developed by Vantari VR against requirements which have been identified to have impact on learning processes and outcomes in VR-based training. First, study and control groups were compared based on their level of skill acquisitions. Then, by tailoring a requirements framework, the system was validated against the appropriate requirements. In total, 74 out of 109 requirements were investigated and evaluated against survey, observer and stakeholder workshop data. The training scenario covered the topic of Arterial Blood Gas (ABG) collection for second-year university medical students. In total 44 students volunteered to participate in this study, having been randomly assigned to either the study or control group. Students exposed to VR training (the study group) outperformed the control group in practical clinical skills training tasks and also adhered to better safety and hygiene practices. The study group also had a greater procedural completion rate over the control group. Students showed increased self-efficacy and knowledge scores immediately post-VR training. Prior ABG training did not impact on VR training outcomes. Low levels of simulation sickness, physical strain and stress, coupled with high levels of enjoyability, engagement, presence and fidelity were identified as factors affecting the overall training experience. In terms of learning, high scores were recorded for active learning, cognitive benefit and reflective thinking. Lastly, by validating the system against 74 system requirements, the study found a user acceptance level of 75%. This enabled the identification of weaknesses of the current system and possible future directions.
引用
收藏
页数:24
相关论文
共 50 条
  • [41] The Use of Technology-Based Simulation among Medical Students as a Global Innovative Solution for Training
    Guerrini, Francesco
    Bertolino, Luca
    Safa, Adrian
    Pittarello, Matilde
    Parisi, Anna
    Beretta, Ludovica Vittoria
    Zambelli, Elena
    Totis, Francesca
    Campanaro, Giovanni
    Pavia, Lorenzo
    Spena, Giannantonio
    Nicolosi, Federico
    Servadei, Franco
    BRAIN SCIENCES, 2024, 14 (07)
  • [43] The Medical Training Evaluation Questionnaire (MeTrE-Q): a multidimensional self-report instrument for assessing the quality of midwifery students' education
    La Rosa, Valentina Lucia
    Ciebiera, Michal
    Zareba, Kornelia
    Reyes-Munoz, Enrique
    Cerentini, Tais Marques
    Barra, Fabio
    Garzon, Simone
    Riemma, Gaetano
    De Franciscis, Pasquale
    Lagana, Antonio Simone
    Vitale, Salvatore Giovanni
    JOURNAL OF OBSTETRICS AND GYNAECOLOGY, 2022, 42 (05) : 968 - 975
  • [44] Assessing the Validity of Multimedia Training Simulators
    Christopher A Chung
    Abu M Huda
    Security Journal, 2001, 14 (3) : 73 - 80
  • [45] Validity of a Novel Digitally Enhanced Skills Training Station for Freehand Distal Interlocking
    Pastor, Torsten
    Pastor, Tatjana
    Kastner, Philipp
    Souleiman, Firas
    Knobe, Matthias
    Gueorguiev, Boyko
    Windolf, Markus
    Buschbaum, Jan
    MEDICINA-LITHUANIA, 2022, 58 (06):
  • [46] IMPLEMENTATION AND EVALUATION OF A VR TASK-BASED TRAINING TOOL FOR CONVEYOR BELT SAFETY TRAINING
    Lucas, Jason
    Thabet, Walid
    JOURNAL OF INFORMATION TECHNOLOGY IN CONSTRUCTION, 2008, 13 : 637 - 659
  • [47] Task Analysis for Developing Maintenance and Assembly VR Training Simulators
    Yuviler-Gavish, Nirit
    Krupenia, Stas
    Gopher, Daniel
    ERGONOMICS IN DESIGN, 2013, 21 (01) : 12 - 19
  • [48] Assessment of AEC Students' Performance Using BIM-into-VR
    Alizadehsalehi, Sepehr
    Hadavi, Ahmad
    Huang, Joseph Chuenhuei
    APPLIED SCIENCES-BASEL, 2021, 11 (07):
  • [49] The SNaP Framework: A VR Tool for Assessing Spatial Navigation
    Annett, Michelle
    Bischof, Walter F.
    ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE, 2009, 7 : 61 - 65
  • [50] Simulator-Based Versus Traditional Training of Fundus Biomicroscopy for Medical Students: A Prospective Randomized Trial
    Deuchler, Svenja
    Dail, Yaser Abu
    Berger, Tim
    Sneyers, Alberic
    Koch, Frank
    Buedel, Claudia
    Ackermann, Hanns
    Flockerzi, Elias
    Seitz, Berthold
    OPHTHALMOLOGY AND THERAPY, 2024, 13 (06) : 1601 - 1617