Face-to-face versus 360° VR video: a comparative study of two teaching methods in nursing education

被引:4
作者
Babaita, Abdulfatai Olamilekan [1 ]
Kako, Mayumi [2 ]
Teramoto, Chie [2 ]
Okamoto, Miho [3 ]
Hayashi, Yoko [3 ]
Ohshimo, Shinichiro [4 ]
Sadamori, Takuma [4 ]
Hattori, Minoru [5 ]
Moriyama, Michiko [2 ]
机构
[1] Hiroshima Univ, Grad Sch Biomed & Hlth Sci, Program Hlth Sci, Hiroshima, Japan
[2] Hiroshima Univ, Grad Sch Biomed & Hlth Sci, Div Nursing Sci, Minami Ku, Kasumi 1-2-3, Hiroshima 7348553, Japan
[3] Hiroshima Univ Hosp, Intens Care Unit, Hiroshima, Japan
[4] Hiroshima Univ, Hiroshima Univ Hosp, Grad Sch Biomed & Hlth Sci, Adv Emergency & Crit Care Ctr,Dept Emergency & Cri, Hiroshima, Japan
[5] Hiroshima Univ, Fac Med, Ctr Med Educ, Hiroshima, Japan
关键词
360o virtual reality; VR sickness symptoms; Closed tracheal suctioning; Psychomotor skills; PERFORMANCE; REALITY;
D O I
10.1186/s12912-024-01866-4
中图分类号
R47 [护理学];
学科分类号
1011 ;
摘要
BackgroundThe practical sessions during skills laboratory simulation or clinical simulation are cores of nursing education. For this, different modalities have been devised to facilitate psychomotor skills learning. One of the commonly used educational material or instructional method to supplement skills learning across various disciplines is video-based teaching method. The opportunities of traditional two-dimensional video might be limitless and maximized with 360o virtual reality (VR) video, which offers immersive experience. This study incorporates 360o VR video into skills laboratory training as an alternative approach to face-to-face procedure demonstration.MethodsAn open-label, parallel (1:1), randomized controlled trial study was conducted among third-year undergraduate nursing students at Hiroshima University, Japan. The nursing students were block-randomized into 360o VR video and face-to-face demonstration group. After a 3-hour theoretical class of patient management on ventilator and closed-suction principles of mechanically ventilated patients in an Intensive Care Unit focused class, the 360o VR group watched the 360o VR video of closed tracheal suction (including oral) using the head-mounted display of Meta Quest 2 individually, while the face-to-face group attended the instructor's demonstration. A week after the skills laboratory, the students' psychomotor skills, knowledge, satisfaction, confidence were evaluated; the 360o VR video group's perception was explored; Wilcoxon rank-sum test was used to compare the two groups.ResultsA total of 57 students were analyzed; 27 students in the 360o VR video group and 30 students in face-to-face group. There were no statistically significant differences between both groups in skills, knowledge, and confidence. However, the face-to-face group had higher satisfaction level than the 360o VR group; this difference was statistically significant. In the 360o VR video group, 62% agreed that VR makes learning more interesting; more than half of students (62.5%) experienced VR sickness symptoms, and "feeling of drunk" is the highest. The students appreciated the ready to use, immersiveness, and realism; however, symptoms and discomfort, burdensomeness, and production limitations were improvements recommended.ConclusionAlthough face-to-face demonstration is the established method of teaching psychomotor skills to nursing students, the use of 360o VR video could achieve similar learning effect as an alternative approach.
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页数:15
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