Clickbait news and algorithmic curation: A game theory framework of the relation between journalism, users, and platforms

被引:29
作者
Lischka, Juliane A. [1 ]
Garz, Marcel [2 ]
机构
[1] Univ Hamburg, Allende Pl 1, D-20146 Hamburg, Germany
[2] Jonkoping Univ, Jonkoping, Sweden
关键词
Algorithms; digital journalism; Facebook; game theory; legacy media; news; social media platforms; supervised machine learning; Twitter; user interaction; MEDIA; HEADLINES; FIELD;
D O I
10.1177/14614448211027174
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
Algorithmic curation of social media platforms is considered to create a clickbait media environment. Although clickbait practices can be risky especially for legacy news outlets, clickbait is widely applied. We conceptualize clickbait content supply as a revision game with an unknown threshold. Combining supervised machine learning with time series analysis of Facebook posts and Twitter messages of 37 German legacy news outlets over 54 months, we observe outlets' behavior following algorithm changes. Results reveal (1) an infrequent use of clickbait with few heavier-using outlets and (2) turning points of clickbait performance as clickbait supply and user interaction form a reversed U-shaped relationship. News outlets (3) collectively adjust toward an industry clickbait standard. While we (4) cannot prove that algorithmic curation increases clickbait, (5) Facebook's regulative intervention to decrease clickbait disperses heterogeneous tendencies in clickbait supply. We contribute to an understanding of editorial decision-making in competitive environments facing platforms' regulative intervention.
引用
收藏
页码:2073 / 2094
页数:22
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