Influence maximization in mobile social networks based on RWP-CELF

被引:0
作者
Xu, Zhenyu [1 ,2 ]
Zhang, Xinxin [3 ]
Chen, Mingzhi [1 ,2 ]
Xu, Li [1 ,2 ]
机构
[1] Fujian Normal Univ, Coll Comp & Cyber Secur, Fuzhou, Fujian, Peoples R China
[2] Fujian Normal Univ, Fujian Prov Key Lab Network Secur & Cryptol, Fuzhou, Fujian, Peoples R China
[3] Henan Univ Technol, Sch Artificial Intelligence & Big Data, Zhengzhou, Peoples R China
基金
中国国家自然科学基金;
关键词
Influence maximization; Mobile social network; Two-hop neighbor network influence estimator; Random algorithm; Greedy algorithm; 9103D; STRATEGY; NODES;
D O I
10.1007/s00607-024-01276-z
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Influence maximization (IM) problem for messages propagation is an important topic in mobile social networks. The success of the spreading process depends on the mechanism for selection of the influential user. Beside selection of influential users, the computation and running time should be considered in this mechanism to ensure the accurecy and efficient. In this paper, considering that the overhead of exact computation varies nonlinearly with fluctuations in data size, random algorithm with smoother complexity change was designed to solve the IM problem in combination with greedy algorithm. Firstly, we proposed a method named two-hop neighbor network influence estimator to evaluate the influence of all nodes in the two-hop neighbor network. Then, we developed a novel greedy algorithm, the random walk probability cost-effective with lazy-forward (RWP-CELF) algorithm by modifying cost-effective with lazy-forward (CELF) with random algorithm, which uses 25-50 orders of magnitude less time than the state-of-the-art algorithms. We compared the influence spread effect of RWP-CELF on real datasets with a theoretically proven algorithm that is guaranteed to be approximately optimal. Experiments show that the spread effect of RWP-CELF is comparable to this algorithm, and the running time is much lower than this algorithm.
引用
收藏
页码:1913 / 1931
页数:19
相关论文
共 50 条
  • [21] CSR: A community based spreaders ranking algorithm for influence maximization in social networks
    Kumar, Sanjay
    Gupta, Aaryan
    Khatri, Inder
    WORLD WIDE WEB-INTERNET AND WEB INFORMATION SYSTEMS, 2022, 25 (06): : 2303 - 2322
  • [22] Influence Maximization in Social Networks Based on Non-backtracking Random Walk
    Pan, Jingzhi
    Jiang, Fei
    Xu, Jin
    2016 IEEE FIRST INTERNATIONAL CONFERENCE ON DATA SCIENCE IN CYBERSPACE (DSC 2016), 2016, : 260 - 267
  • [23] A Novel Triangle Count-Based Influence Maximization Method on Social Networks
    Chandran, Jyothimon
    Viswanatham, Madhu V.
    INTERNATIONAL JOURNAL OF KNOWLEDGE AND SYSTEMS SCIENCE, 2021, 12 (04)
  • [24] Least-Cost Influence Maximization on Social Networks
    Gunnec, Dilek
    Raghavan, S.
    Zhang, Rui
    INFORMS JOURNAL ON COMPUTING, 2020, 32 (02) : 289 - 302
  • [25] Efficient Greedy Algorithms for Influence Maximization in Social Networks
    Lv, Jiaguo
    Guo, Jingfeng
    Ren, Huixiao
    JOURNAL OF INFORMATION PROCESSING SYSTEMS, 2014, 10 (03): : 471 - 482
  • [26] Matching influence maximization in social networks
    Rao, Guoyao
    Wang, Yongcai
    Chen, Wenping
    Li, Deying
    Wu, Weili
    THEORETICAL COMPUTER SCIENCE, 2021, 857 : 71 - 86
  • [27] Influence maximization with deactivation in social networks
    Taninmis, Kubra
    Aras, Necati
    Altinel, I. K.
    EUROPEAN JOURNAL OF OPERATIONAL RESEARCH, 2019, 278 (01) : 105 - 119
  • [28] Personalized Influence Maximization on Social Networks
    Guo, Jing
    Zhang, Peng
    Zhou, Chuan
    Cao, Yanan
    Guo, Li
    PROCEEDINGS OF THE 22ND ACM INTERNATIONAL CONFERENCE ON INFORMATION & KNOWLEDGE MANAGEMENT (CIKM'13), 2013, : 199 - 208
  • [29] Influence maximization for large social networks
    Yue, Feifei
    Tu, Zhibing
    Feng, Shengzhong
    INFORMATION SCIENCE AND MANAGEMENT ENGINEERING, VOLS 1-3, 2014, 46 : 1823 - 1830
  • [30] Influence maximization on social networks: A study
    Singh S.S.
    Singh K.
    Kumar A.
    Biswas B.
    Recent Advances in Computer Science and Communications, 2021, 14 (01) : 13 - 29