Exploring the Design of Technology-Mediated Nudges for Online Misinformation

被引:2
|
作者
Konstantinou, Loukas [1 ]
Panos, Dionysis [1 ]
Karapanos, Evangelos [1 ]
机构
[1] Cyprus Univ Technol, Commun & Internet Studies, Limassol, Cyprus
关键词
Nudging; online misinformation; behavior change; cognitive biases; FALSE NEWS; STATUS-QUO; INFORMATION; BIAS; HEURISTICS; EVOLUTION; REMINDERS; JUDGMENT; THINKING; BELIEFS;
D O I
10.1080/10447318.2023.2301265
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Interest in technological solutions for combating online misinformation has rapidly grown over the last decade, yet the majority of proposed tools do not consider behavioral theories in their design, nor have they addressed the ways in which individuals could potentially interact with these tools, while omitting the plausible ways in which variations in the design of the interventions may affect end-users' decision-making and behavioral responses. In this paper, we explore the potential of nudging to inform the design of technological tools that aim to mitigate online misinformation through behavior change. We report on a design workshop where 29 participants were asked to conceive technology-mediated nudges supporting individuals' decision-making in the production, dissemination or consumption of misinformative content. In producing novel solutions, participants used the "Nudge Deck," a design support tool that makes nudge theory, and particularly a framework of 23 interaction design mechanisms for nudging, accessible during time-constrained design meetings. We present the outputs of the session and discuss them in light of prior literature with respect to ethics and potential effectiveness.
引用
收藏
页码:515 / 542
页数:28
相关论文
共 50 条
  • [1] The Teaching of Technology-Mediated Architectural Design
    de Lima Xavier, Ivan Silvio
    ICGG 2022 - PROCEEDINGS OF THE 20TH INTERNATIONAL CONFERENCE ON GEOMETRY AND GRAPHICS, 2023, 146 : 946 - 957
  • [2] Caring in a technology-mediated online high school context
    Velasquez, Andrea
    Graham, Charles R.
    Osguthorpe, Richard
    DISTANCE EDUCATION, 2013, 34 (01) : 97 - 118
  • [3] Exploring technology-mediated learning from a pedagogical perspective
    Oliver, R
    Herrington, J
    INTERACTIVE LEARNING ENVIRONMENTS, 2003, 11 (02) : 111 - 126
  • [4] Not a Playroom, but a Passage: Exploring the Design Space of a Technology-mediated Calm-down Corner
    Gao, Jiasi
    Chen, An
    Yi, Zhennan
    Yan, Xueye
    Liu, Jiayi
    Zhou, Guyue
    Gong, Jiangtao
    EXTENDED ABSTRACTS OF THE 2024 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2024, 2024,
  • [5] ADVANCING THE DESIGN OF TECHNOLOGY-MEDIATED SOCIAL PARTICIPATION SYSTEMS
    Chi, Ed H.
    Munson, Sean
    Fischer, Gerhard
    Vieweg, Sarah
    Parr, Cynthia
    COMPUTER, 2010, 43 (11) : 29 - 35
  • [6] Expanding the Design Space for Technology-Mediated Theatre Experiences
    Nicholas, Molly Jane
    Daffara, Stephanie Claudino
    Paulos, Eric
    PROCEEDINGS OF THE 2021 ACM DESIGNING INTERACTIVE SYSTEMS CONFERENCE (DIS 2021), 2021, : 2026 - 2038
  • [7] Technology-mediated interactions
    Cardoso, Janaina da Silva
    Gruba, Paul
    MATRAGA-ESTUDOS LINGUISTICOS E LITERARIO, 2019, 26 (47): : 295 - 299
  • [8] "In A Good Way Weird": Exploring Positive Experiences with Technology-Mediated Pornography
    Muller, Livia J.
    Opwis, Klaus
    Mekler, Elisa D.
    CHI 2018: EXTENDED ABSTRACTS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2018,
  • [9] Manifesting multidimensional creativity in a technology-mediated online TESOL practicum course
    Song, Kim
    Kim, Sujin
    Zhao, Yuyang
    TESOL JOURNAL, 2020, 11 (02)
  • [10] The Nudge Deck: A Design Support Tool for Technology-Mediated Nudging
    Caraban, Ana
    Konstantinou, Loukas
    Karapanos, Evangelos
    PROCEEDINGS OF THE 2020 ACM DESIGNING INTERACTIVE SYSTEMS CONFERENCE (DIS 2020), 2020, : 395 - 406