Development and preliminary testing of a virtual reality measurement for assessing intake assessment skills

被引:1
|
作者
Lan, Yu-Ling [1 ,5 ]
Chen, Wan-Lan [2 ]
Wang, Ying-Fen [3 ]
Chang, Yuhsuan [4 ]
机构
[1] Natl Dong Hwa Univ, Dept Counseling & Clin Psychol, Hualien, Taiwan
[2] Tzu Chi Univ, Dept Human Dev & Psychol, Hualien, Taiwan
[3] Natl Taiwan Normal Univ, Dept Educ Psychol & Counseling, Taipei, Taiwan
[4] Yuan Ze Univ, Coll Management, Taoyuan, Taiwan
[5] Natl Dong Hwa Univ, Dept Counseling & Clin Psychol, 1,Sec 2,Da Hsueh Rd, Hualien 97401, Taiwan
关键词
Virtual reality; Objective structured clinical examination; Competency-based assessment; Psychological assessment; STRUCTURED CLINICAL-EVALUATION; PSYCHOLOGICAL-ASSESSMENT; PSYCHIATRY OSCE; COMPETENCE; RELIABILITY; STUDENTS; MODEL; TOOL;
D O I
10.1002/ijop.12898
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Objective structured clinical examinations (OSCEs) have been widely used in health care education to simultaneously assess knowledge, skill and attitude. Due to the high cost of running an OSCE, its application in professional psychology is still limited. To solve this problem, virtual standardised patient (VSP) implementations in creating psychology OSCEs can be a cost-effective method for administering a psychology OSCE regularly. This study aimed to develop and examine the psychometric properties of the VSP version of the Intake OSCE (VSP-Intake OSCE) in measuring psychologists' psychological assessment competencies (PACs) from entry to early practice. The initial development of the VSP-Intake OSCE contains a VSP station and a follow-up written station to measure PACs when conducting an intake assessment. To administer the VSP station, we built a new VSP system that allows psychologists to interact with a VSP verbally. A sample of 36 participants, including 27 graduate students and nine psychologists, were recruited to examine the psychometric properties of the VSP-Intake OSCE. As a newly developed instrument, the VSP-Intake OSCE revealed good inter-rater reliability and construct validity. We believe using VSP implementations to develop psychology OSCEs will be essential in promoting OSCE applications in professional psychology.
引用
收藏
页码:237 / 246
页数:10
相关论文
共 50 条
  • [21] A systematic review of virtual reality for the assessment of technical skills in neurosurgery
    Chan, Justin
    Pangal, Dhiraj J.
    Cardinal, Tyler
    Kugener, Guillaume
    Zhu, Yichao
    Roshannai, Arman
    Markarian, Nicholas
    Sinha, Aditya
    Anandkumar, Anima
    Hung, Andrew
    Zada, Gabriel
    Donoho, Daniel A.
    NEUROSURGICAL FOCUS, 2021, 51 (02) : 1 - 10
  • [22] A Preliminary Development of the Morris Maze Procedure in Virtual Reality
    Moreno, Jesus
    Jurado, Juan M.
    Callejas-Aguilera, Jose E.
    Roberto Jimenez-Perez, J.
    GRAPP: PROCEEDINGS OF THE 17TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS - VOL 1: GRAPP, 2022, : 260 - 267
  • [23] Virtual reality as a metric for the assessment of laparoscopic psychomotor skills - Learning curves and reliability measures
    Gallagher, AG
    Satava, RM
    SURGICAL ENDOSCOPY AND OTHER INTERVENTIONAL TECHNIQUES, 2002, 16 (12): : 1746 - 1752
  • [24] Assessment of Basic Thoracic Ultrasound Skills in Immersive Virtual Reality: Gathering Validity Evidence
    Nielsen, Anders Bo
    Dragsbaek, Jonas
    Jacobsen, Niels
    Laursen, Christian B.
    Farr, Amy
    Slavicky, Marek
    Konge, Lars
    Pietersen, Pia Iben
    ULTRASOUND IN MEDICINE AND BIOLOGY, 2024, 50 (04): : 467 - 473
  • [25] A Virtual Reality Simulator Prototype for Learning and Assessing Phaco-sculpting Skills
    Choi, Kup-Sze
    TRANSACTIONS ON EDUTAINMENT IV, 2010, 6250 : 145 - 156
  • [26] Role of Virtual Reality Simulation in Teaching and Assessing Technical Skills in Endovascular Intervention
    Ahmed, Kamran
    Keeling, Aoife N.
    Fakhry, Morkos
    Ashrafian, Hutan
    Aggarwal, Rajesh
    Naughton, Peter A.
    Darzi, Ara
    Cheshire, Nicholas
    Athanasiou, Thanos
    Hamady, Mohammed
    JOURNAL OF VASCULAR AND INTERVENTIONAL RADIOLOGY, 2010, 21 (01) : 55 - 66
  • [27] User friendly virtual reality software development and testing
    Biricz, Bence
    Jonas, Viktor
    Vincze, Miklos
    Paulik, Robert
    Benhamida, Abdallah
    Kozlovszky, Miklos
    2022 13TH IEEE INTERNATIONAL CONFERENCE ON COGNITIVE INFOCOMMUNICATIONS, COGINFOCOM, 2022, : 87 - 91
  • [28] An Immersive Virtual Reality Simulation for Cross-Cultural Communication Skills: Development and Feasibility
    Chae, Duckhee
    Kim, Jaseon
    Kim, Kukhyeon
    Ryu, Jeeheon
    Asami, Keiko
    Doorenbos, Ardith Z.
    CLINICAL SIMULATION IN NURSING, 2023, 77 : 13 - 22
  • [29] Virtual Reality for Training Diagnostic Skills in Anorexia Nervosa: A Usability Assessment
    Gutierrez-Maldonado, Jose
    Andres-Pueyo, Antonio
    Jarne, Adolfo
    Talarn, Antoni
    Ferrer, Marta
    Achotegui, Joseba
    VIRTUAL, AUGMENTED AND MIXED REALITY, 2017, 10280 : 239 - 247
  • [30] Assessment of skills using a virtual reality temporal bone surgery simulator
    Linke, R.
    Leichtle, A.
    Sheikh, F.
    Schmidt, C.
    Frenzel, H.
    Graefe, H.
    Wollenberg, B.
    Meyer, J. E.
    ACTA OTORHINOLARYNGOLOGICA ITALICA, 2013, 33 (04) : 273 - 281