FMASketch: Freehand Mid-Air Sketching in AR

被引:1
|
作者
Zhou, Yang [1 ,2 ]
Yang, Peixin [1 ,2 ]
Xu, Xinchi [1 ,2 ]
Shao, Bingchan [1 ,2 ]
Feng, Guihuan [1 ,2 ]
Liu, Jie [3 ]
Luo, Bin [1 ,2 ]
机构
[1] Nanjing Univ, State Key Lab Novel Software Technol, Nanjing 210023, Peoples R China
[2] Nanjing Univ, Software Inst, Nanjing, Peoples R China
[3] Chinese Acad Sci, Inst Software, Beijing, Peoples R China
关键词
Mid-air sketching; AR; auxiliary drawing surface; gestures; HANDS;
D O I
10.1080/10447318.2023.2223948
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Sketching is a common way to depict design ideas freely. Augmented reality technology extends the human-computer interaction space from the screen to the real world, providing a new application space for 3D sketching. However, due to the difficulty of depth perception, it is difficult for sketching strokes to maintain good planar and spatial consistency, making drawing 3D sketches in AR challenging. In this article, we propose FMASketch-a method of drawing mid-air sketches similar to building blocks. The auxiliary surfaces can ensure that the strokes drawn by users can always stay on the same plane as drawing in 2D space. Gestures are used to stitch together multiple drawing planes, and the strokes on the planes form a 3D sketch, which is very similar to how 3D modeling is done on the desktop by drawing different views and assembling them. Experiments have verified the effectiveness of the auxiliary surface generation method and gesture operations in this article. The mid-air sketching method is easy to learn and provides a new idea for rapid modeling in AR scenarios.
引用
收藏
页码:2142 / 2152
页数:11
相关论文
共 50 条
  • [1] BuildingSketch: Freehand Mid-Air Sketching for Building Modeling
    Liu, Zhihao
    Zhang, Fanxing
    Cheng, Zhanglin
    2021 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR 2021), 2021, : 329 - 338
  • [2] Mid-Air Finger Sketching for Tree Modeling
    Zhang, Fanxing
    Liu, Zhihao
    Cheng, Zhanglin
    Deussen, Oliver
    Chen, Baoquan
    Wang, Yunhai
    2021 IEEE VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2021, : 826 - 834
  • [3] VRSmartphoneSketch: Augmenting VR Controller With A Smartphone For Mid-air Sketching
    Wang, Shouxia
    Zhang, Li
    Kang, Jingjing
    Wang, Shuxia
    He, Weiping
    2021 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY ADJUNCT PROCEEDINGS (ISMAR-ADJUNCT 2021), 2021, : 362 - 363
  • [4] Generative Terrain Authoring with Mid-air Hand Sketching in Virtual Reality
    Hu, Yushen
    Wang, Keru
    Shao, Yuli
    Plass, Jan
    Wang, Zhu
    Perlin, Ken
    30TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY, VRST 2024, 2024,
  • [5] 3D Tabletop AR: A Comparison of Mid-Air, Touch and Touch plus Mid-Air Interaction
    Plasson, Carole
    Cunin, Dominique
    Laurillau, Yann
    Nigay, Laurence
    PROCEEDINGS OF THE WORKING CONFERENCE ON ADVANCED VISUAL INTERFACES AVI 2020, 2020,
  • [6] Using Mid-Air Haptics to Guide Mid-Air Interactions
    Neate, Timothy
    Maffra, Sergio Alvares
    Frier, William
    You, Zihao
    Wilson, Stephanie
    HUMAN-COMPUTER INTERACTION - INTERACT 2023, PT I, 2023, 14142 : 43 - 64
  • [7] Exploring Discrete Drawing Guides to Assist Users in Accurate Mid-air Sketching in VR
    Turkmen, Rumeysa
    Pfeuffer, Ken
    Machuca, Mayra Donaji Barrera
    Batmaz, Anil Ufuk
    Gellersen, Hans
    EXTENDED ABSTRACTS OF THE 2022 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2022, 2022,
  • [8] 'Mid-air mirror'
    Merwin, WS
    POETRY, 1999, 175 (02) : 139 - 139
  • [9] Mid-air collision
    Devta, Aditya
    Metz, Isabel
    NEW SCIENTIST, 2024, 247 (3495) : 48 - 48
  • [10] MOVIES IN MID-AIR
    Beaven, Craig
    SOUTHERN HUMANITIES REVIEW, 2012, 46 (04): : 325 - 325