Importance of Social Videogaming for Connection with Others During the COVID-19 Pandemic

被引:6
作者
Ballard, Mary E. [1 ]
Spencer, Michael T. [2 ]
机构
[1] Appalachian State Univ, Psychol, Boone, NC 28608 USA
[2] Appalachian State Univ, Expt Psychol Program, Boone, NC 28608 USA
关键词
social videogames; social connection; COVID-19; pandemic; bonding capital; bridging capital; MENTAL-HEALTH; VIDEO GAMES; LONELINESS; ASSOCIATIONS; IMPACT; PLAY;
D O I
10.1177/15554120221090982
中图分类号
G [文化、科学、教育、体育]; C [社会科学总论];
学科分类号
03 ; 0303 ; 04 ;
摘要
This study focused on the importance of social videogame play for remaining connected to others early in the COVID-19 pandemic. While social isolation and loneliness negatively affect well-being, social interaction is important for positive outcomes. During the pandemic, online videogame play has offered a safe outlet for socialization. Participants (n = 45) completed a survey rating the importance of gaming for feeling connected to family, friends, and co-workers, before, during, and after stay-at-home orders. As expected, the results indicate that social videogame play and its importance increased significantly during the stay-at-home period and decreased afterward. The importance of gaming with friends and co-workers increased significantly during the stay-at-home period but did not decrease significantly afterward. Social gaming was more important for remaining connected with friends and co-workers than family. Participants likely had more direct interaction with family members, while more effort was necessary to maintain contact with non-family members.
引用
收藏
页码:251 / 264
页数:14
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