An uncertainty quantification framework for agent-based modeling and simulation in networked anagram games

被引:0
|
作者
Hu, Zhihao [1 ]
Liu, Xueying [1 ]
Deng, Xinwei [1 ]
Kuhlman, Chris J. [2 ]
机构
[1] Virginia Tech, Dept Stat, Blacksburg, VA USA
[2] Virginia Tech, Adv Res Comp, 1311 Res Ctr Dr, Blacksburg, VA 24060 USA
基金
美国国家科学基金会;
关键词
Uncertainty quantification; agent-based models; model construction; simulation; networked group anagram games; PERFORMANCE; COMPETITION;
D O I
10.1080/17477778.2024.2313134
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
In a networked anagram game, players are provided letters with possible actions of requesting letters from their neighbours, replying to letter requests, or forming words. The objective is to form as many words as possible as a team. The experimental data show that behaviours among players can vary significantly. However, simulations using agent-based models (ABM) in the literature often have not incorporated proper uncertainty quantification methods to characterise diverse behaviours of players. In this work, we propose an uncertainty quantification framework to build, exercise, and evaluate agent behaviour models and simulations for networked group anagram games. Specifically, using the data of game experiments, the proposed framework considers the clustering of game players based on their performance to reflect players' heterogeneity. Moreover, we also quantify uncertainty within each cluster through statistical modelling and inference. Numerical studies of networked game configurations are conducted to demonstrate the merits of the proposed framework.
引用
收藏
页码:505 / 523
页数:19
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