共 70 条
[1]
Afari E., 2017, International Journal of Information and Education Technology, V7, P437, DOI 10.18178/ijiet.2017.7.6.908
[2]
Playing to Learn: Using Hands-on Activities to Boost Learning in Computer Science
[J].
SIGCSE'18: PROCEEDINGS OF THE 49TH ACM TECHNICAL SYMPOSIUM ON COMPUTER SCIENCE EDUCATION,
2018,
:1052-1053
[5]
Bednarz RS, 2004, PROF GEOGR, V56, P22
[6]
Bednarz S. W., 2006, Technology, Pedagogy and Education, V15, P191, DOI 10.1080/14759390600769573
[7]
Bednarz S.W., 1999, International Research in Geographical and Environmental Education, V8, P164, DOI DOI 10.1080/10382049908667604
[8]
Boland J., 2011, GEOGRAPHY TEACHER, V8, P33, DOI [10.1080/19338341.2011.546723, DOI 10.1080/19338341.2011.546723]