Effects of Luminance Contrast on Depth Perception in Optical See-Through Augmented Reality

被引:1
作者
Wang, Jingyuan [1 ]
Ma, Shining [1 ,2 ]
Liu, Yue [1 ]
Wang, Yongtian [1 ]
Song, Weitao [1 ]
机构
[1] Beijing Inst Technol, Beijing Engn Res Ctr Mixed Real & Adv Display, Sch Opt & Photon, Beijing, Peoples R China
[2] Beijing Inst Technol, Sch Opt & Photon, 5 South St, Beijing, Peoples R China
基金
中国国家自然科学基金;
关键词
Augmented reality; depth perception; real environment; virtual object; luminance contrast; BRIGHTNESS; JUDGMENTS; DISTANCE;
D O I
10.1080/15502724.2023.2227345
中图分类号
TU [建筑科学];
学科分类号
0813 ;
摘要
Augmented reality (AR) technology presents the rendered virtual object in the real world whose depth cues can assist the depth estimation of the virtual object. For many AR applications, the successful interaction between the real world and the virtual object relies on the accuracy of depth perception. In the past, the research of depth perception in AR mainly focused on the impact of virtual object properties, including the size, color, and shading model. In this study, an experiment has been conducted to investigate the influence of ambient luminance, virtual object luminance, and shading model which is a luminance-related parameter on depth perception using an optical see-through head-mounted display. Results show that a higher luminance contrast between the real scene and the virtual object leads to a lower accuracy of depth perception in AR.
引用
收藏
页码:194 / 208
页数:15
相关论文
共 34 条
  • [1] Developing an Innovative Method for Visual Perception Evaluation in a Physical-Based Virtual Environment
    Abd-Alhamid, Fedaa
    Kent, Michael
    Bennett, Christopher
    Calautit, John
    Wu, Yupeng
    [J]. BUILDING AND ENVIRONMENT, 2019, 162
  • [2] Depth Perception in Augmented Reality: The Effects of Display, Shadow, and Position
    Adams, Haley
    Stefanucci, Jeanine
    Creem-Regehr, Sarah
    Bodenheimer, Bobby
    [J]. 2022 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR 2022), 2022, : 792 - 801
  • [3] Using verbal and blind-walking distance estimates to investigate the two visual systems hypothesis
    Andre, Jeffrey
    Rogers, Sheena
    [J]. PERCEPTION & PSYCHOPHYSICS, 2006, 68 (03): : 353 - 361
  • [4] Adequacy of Immersive Virtual Reality for the Perception of Daylit Spaces: Comparison of Real and Virtual Environments
    Chamilothori, Kynthia
    Wienold, Jan
    Andersen, Marilyne
    [J]. LEUKOS, 2019, 15 (2-3) : 203 - 226
  • [5] EFFECT OF PHOTOMETRIC BRIGHTNESS ON JUDGMENTS OF DISTANCE
    COULES, J
    [J]. JOURNAL OF EXPERIMENTAL PSYCHOLOGY, 1955, 50 (01): : 19 - 25
  • [6] Perceiving Absolute Scale in Virtual Environments: How Theory and Application Have Mutually Informed the Role of Body-Based Perception
    Creem-Regehr, Sarah H.
    Stefanucci, Jeanine K.
    Thompson, William B.
    [J]. PSYCHOLOGY OF LEARNING AND MOTIVATION, VOL 62, 2015, 62 : 195 - 224
  • [7] Cutting JE., 1995, Perception of space and motion, P69, DOI [10.1016/B978-012240530-3/50005-5, DOI 10.1016/B978-012240530-3/50005-5]
  • [8] Cuttle C., 1971, LIGHTING RES TECHNOL, V3, P171, DOI DOI 10.1177/096032717100300301
  • [9] Augmented visualization with depth perception cues to improve the surgeon's performance in minimally invasive surgery
    De Paolis, Lucio Tommaso
    De Luca, Valerio
    [J]. MEDICAL & BIOLOGICAL ENGINEERING & COMPUTING, 2019, 57 (05) : 995 - 1013
  • [10] Designing for Depth Perceptions in Augmented Reality
    Diaz, Catherine
    Walker, Michael
    Szafir, Danielle Albers
    Szafir, Daniel
    [J]. PROCEEDINGS OF THE 2017 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR), 2017, : 111 - 122