User Experience of Multi-Mode and Multitasked Extended Reality on Different Mobile Interaction Platforms

被引:0
作者
Choi, Hyeonah [1 ,2 ]
Jeong, Heeyoon [2 ,3 ]
Kim, Gerard Jounghyun [2 ]
机构
[1] Syncloud Lab, Yongin 17003, South Korea
[2] Korea Univ, Dept Comp Sci & Engn, Seoul 02841, South Korea
[3] Korea Elect Technol Inst KETI, VR AR Res Ctr, Seoul 03924, South Korea
关键词
extended reality; multi-mode; multi-tasking; user experience;
D O I
10.3390/electronics12061457
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
"Extended Reality (XR)" refers to a unified platform or content that supports all forms of "reality"-e.g., 2D, 3D virtual, augmented, and augmented virtual. We explore how the mobile device can support such a concept of XR. We evaluate the XR user experiences of multi-mode and multitasking among three mobile platforms-(1) bare smartphone (PhoneXR), (2) standalone mobile headset unit (ClosedXR), and (3) smartphone with clip-on lenses (LensXR). Two use cases were considered through: (a) Experiment 1: using and switching among different modes within a single XR application while multitasking with a smartphone app, and (b) Experiment 2: general multitasking among different "reality" applications (e.g., 2D app, AR, VR). Results showed users generally valued the immersive experience over usability-ClosedXR was clearly preferred over the others. Despite potentially offering a balanced level of immersion and usability with its touch-based interaction, LensXR was not generally received well. PhoneXR was not rated particularly advantageous over ClosedXR even if it needed the controller. The usability suffered for ClosedXR only when the long text had to be entered. Thus, improving the 1D/2D operations in ClosedXR for operating and multitasking would be one way to weave XR into our lives with smartphones.
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页数:18
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