Extended Reality (XR) Engines for Developing Gamified Apps and Serious Games: A Scoping Review

被引:3
作者
Marin-Vega, Humberto [1 ]
Alor-Hernandez, Giner [1 ]
Bustos-Lopez, Maritza [1 ]
Lopez-Martinez, Ignacio [1 ]
Hernandez-Chaparro, Norma Leticia [2 ]
机构
[1] Tecnol Nacl Mexico IT Orizaba, Ave Oriente 9,852, Col Emiliano Zapata 94320, Orizaba, Mexico
[2] Tecnol Nacl Mexico, Campus Zongolica,Km 4 Carretera Co S-N, Tepetitlanapa 95005, Zongolica, Mexico
关键词
extended reality; extended reality engines; gamification; gamified apps; mixed reality; serious games;
D O I
10.3390/fi15120379
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Extended Reality (XR) is an emerging technology that enables enhanced interaction between the real world and virtual environments. In this study, we conduct a scoping review of XR engines for developing gamified apps and serious games. Our study revolves around four aspects: (1) existing XR game engines, (2) their primary features, (3) supported serious game attributes, and (4) supported learning activities. We used the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) model to conduct the scoping review, which included 40 primary studies published between 2019 and 2023. Our findings help us understand how current XR engines support the development of XR-enriched serious games and gamified apps for specific learning activities. Additionally, based on our findings, we suggest a set of pre-established game attributes that could be commonly supported by all XR game engines across the different game categories proposed by Lameras. Hence, this scoping review can help developers (1) select important game attributes for their new games and (2) choose the game engine that provides the most support to these attributes.
引用
收藏
页数:20
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