Parallel tool-path generation for Additive Manufacturing: A GPU-based zigzag filling

被引:3
作者
Faust, Ricardo Casagrande [1 ]
Minetto, Rodrigo [1 ]
Volpato, Neri [1 ]
机构
[1] Fed Univ Technol Parana UTFPR, Addit Mfg & Tooling Grp NUFER, Curitiba, Brazil
来源
ADVANCES IN INDUSTRIAL AND MANUFACTURING ENGINEERING | 2023年 / 6卷
关键词
Zigzag tool-path; Parallel algorithm; Process planning; GPU; OpenCL; DIRECTION;
D O I
10.1016/j.aime.2022.100107
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
This paper presents a parallel zigzag (raster) tool-path generation method for Additive Manufacturing (AM). Based on the analysis of some ordinary serial algorithms, it was observed that some compute-intensive operations could be parallelized by using a Graphics Processing Unit (GPU) architecture. However, to achieve this, many challenges were faced and solved by designing a method to work concurrently with individual contour segments on multiple layers while keeping the data organized. The method's ability to solve the zigzag generation problem was verified, and its performance was measured by running an exhaustive search for optimal raster angles to reduce manufacturing time. The results showed that the method was effective and generated relevant computational gain, being up to 9 times faster than its serial counterpart. In the tool-path optimization, the simulations found configurations yielding an average length of raster lines up to 38% longer, which, in turn, can reduce manufacturing time.
引用
收藏
页数:12
相关论文
共 50 条
  • [21] GPU-based parallel clustered differential pulse code modulation
    Wu, Jiaji
    Li, Wenze
    Kong, Wanqiu
    HIGH-PERFORMANCE COMPUTING IN REMOTE SENSING V, 2015, 9646
  • [22] ParadisEO-MO-GPU: a Framework for Parallel GPU-based Local Search Metaheuristics
    Melab, Nouredine
    The Van Luong
    Boufaras, Karima
    Talbi, El-Ghazali
    GECCO'13: PROCEEDINGS OF THE 2013 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE, 2013, : 1189 - 1196
  • [23] GPU-based parallel Shadow Features generation at neural system for improving gait human activity recognition
    Ricardo Brito
    Robert P. Biuk-Aghai
    Simon Fong
    Multimedia Tools and Applications, 2021, 80 : 12293 - 12308
  • [24] GPU-based parallel Shadow Features generation at neural system for improving gait human activity recognition
    Brito, Ricardo
    Biuk-Aghai, Robert P.
    Fong, Simon
    MULTIMEDIA TOOLS AND APPLICATIONS, 2021, 80 (08) : 12293 - 12308
  • [25] Automatic and Portable Mapping of Data Parallel Programs to OpenCL for GPU-Based Heterogeneous Systems
    Wang, Zheng
    Grewe, Dominik
    O'Boyle, Michael F. P.
    ACM TRANSACTIONS ON ARCHITECTURE AND CODE OPTIMIZATION, 2014, 11 (04)
  • [26] A GPU-based discrete element modeling code and its application in die filling
    Yue, Xiaoqiang
    Zhang, Hao
    Ke, Chunhai
    Luo, Congshu
    Shu, Shi
    Tan, Yuanqiang
    Feng, Chunsheng
    COMPUTERS & FLUIDS, 2015, 110 : 235 - 244
  • [27] Implementation and Performance Analysis of a Parallel Oil Reservoir Simulator Tool using a CG Method on a GPU-Based System
    Ismail, Leila
    Ahou-Kassem, Jamal
    Qamar, Bibrak
    2014 UKSIM-AMSS 16TH INTERNATIONAL CONFERENCE ON COMPUTER MODELLING AND SIMULATION (UKSIM), 2014, : 375 - 380
  • [28] Fast GPU-based normal map generation for simplified models
    Gumbau, Jesus
    Gonzalez, Carlos
    Chover, Miguel
    WSCG 2006: POSTERS PROCEEDINGS: 14TH INTERNATIONAL CONFERENCE IN CENTRAL EUROPE ON COMPUTER GRAPHICS, VISUALIZATION AND COMPUTER VISION 2006, 2006, : 15 - 16
  • [29] GPU-based Parallel Computing for Activity-based Travel Demand Models
    Zhou, H.
    Dorsman, J. L.
    Snelder, M.
    de Romph, E.
    Mandjes, M.
    10TH INTERNATIONAL CONFERENCE ON AMBIENT SYSTEMS, NETWORKS AND TECHNOLOGIES (ANT 2019) / THE 2ND INTERNATIONAL CONFERENCE ON EMERGING DATA AND INDUSTRY 4.0 (EDI40 2019) / AFFILIATED WORKSHOPS, 2019, 151 : 726 - 732
  • [30] GPIC: A GPU-based parallel independent cascade algorithm in complex networks
    Su, Chang
    Na, Xu
    Zhou, Fang
    Lu, Linyuan
    CHINESE PHYSICS B, 2025, 34 (03)