Thermal and wind devices for multisensory human-computer interaction: an overview

被引:6
|
作者
da Silveira, Aleph Campos [1 ]
Rodrigues, Eduardo C. [1 ]
Saleme, Estevao B. [1 ]
Covaci, Alexandra [2 ]
Ghinea, Gheorghita [3 ]
Santos, Celso A. S. [1 ]
机构
[1] Univ Fed Espirito Santo, Vitoria, ES, Brazil
[2] Univ Kent, Canterbury, England
[3] Brunel Univ London, London, England
基金
欧盟地平线“2020”;
关键词
Thermal devices; Wind; Virtual reality; Multisensory technology; Human-computer interaction; MULSEMEDIA; FUTURE; SENSE; SMELL;
D O I
10.1007/s11042-023-14672-y
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In order to create immersive experiences in virtual worlds, we need to explore different human senses (sight, hearing, smell, taste, and touch). Many different devices have been developed by both industry and academia towards this aim. In this paper, we focus our attention on the researched area of thermal and wind devices to deliver the sensations of heat and cold against people's skin and their application to human-computer interaction (HCI). First, we present a review of devices and their features that were identified as relevant. Then, we highlight the users' experience with thermal and wind devices, highlighting limitations either found or inferred by the authors and studies selected for this survey. Accordingly, from the current literature, we can infer that, in wind and temperature-based haptic systems (i) users experience wind effects produced by fans that move air molecules at room temperature, and (ii) there is no integration of thermal components to devices intended for the production of both cold or hot airflows. Subsequently, an analysis of why thermal wind devices have not been devised yet is undertaken, highlighting the challenges of creating such devices.
引用
收藏
页码:34485 / 34512
页数:28
相关论文
共 50 条
  • [11] Translation as human-computer interaction
    O'Brien, Sharon
    TRANSLATION SPACES, 2012, 1 (01) : 101 - 122
  • [12] Introduction to Human-Computer Interaction
    Lazar, Jonathan K.
    Barbosa, Simone D. J.
    CHI 2018: EXTENDED ABSTRACTS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2018,
  • [13] A Historiography of Human-Computer Interaction
    Petrick, Elizabeth R.
    IEEE ANNALS OF THE HISTORY OF COMPUTING, 2020, 42 (04) : 8 - 23
  • [14] Introduction to Human-Computer Interaction
    Lazar, Jonathan
    Junqueira Barbosa, Simone Diniz
    CHI EA '19 EXTENDED ABSTRACTS: EXTENDED ABSTRACTS OF THE 2019 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2019,
  • [15] Human-Computer Interaction in Digital Mental Health
    Balcombe, Luke
    De Leo, Diego
    INFORMATICS-BASEL, 2022, 9 (01):
  • [16] Human-Computer Interaction in Bed
    Desouzart, Gustavo
    Filgueiras, Ernesto
    DESIGN, USER EXPERIENCE, AND USABILITY: INTERACTIVE EXPERIENCE DESIGN (DUXU 2015), PT III, 2015, 9188 : 596 - 605
  • [17] Complexity and human-computer interaction
    Schlick, CM
    Winkelholz, C
    Motz, F
    Brütting, M
    2003 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN AND CYBERNETICS, VOLS 1-5, CONFERENCE PROCEEDINGS, 2003, : 2360 - 2367
  • [18] Systematic Review of Multimodal Human-Computer Interaction
    Azofeifa, Jose Daniel
    Noguez, Julieta
    Ruiz, Sergio
    Molina-Espinosa, Jose Martin
    Magana, Alejandra J.
    Benes, Bedrich
    INFORMATICS-BASEL, 2022, 9 (01):
  • [19] An Overview of a Decade of Journal Publications about Culture and Human-Computer Interaction (HCI)
    Clemmensen, Torkil
    Roese, Kerstin
    HUMAN WORK INTERACTION DESIGN: USABILITY IN SOCIAL, CULTURAL AND ORGANIZATIONAL CONTEXTS, 2010, 316 : 98 - +
  • [20] A Lightweight Action Recognition Method for Deployable Embedded Devices for Human-Computer Interaction
    Hu, Nanjie
    Wang, Ningyu
    Lin, Jie
    Fu, Qinghao
    Tan, Benying
    2023 IEEE 16TH INTERNATIONAL SYMPOSIUM ON EMBEDDED MULTICORE/MANY-CORE SYSTEMS-ON-CHIP, MCSOC, 2023, : 262 - 267