Sexual Violence in Virtual Reality

被引:2
作者
Porta, Carolyn M. [1 ,2 ]
Frerich, Ellen A. [1 ]
Hoffman, Sarah [1 ]
Bauer, Sara [1 ]
Jain, Vedushi M. [3 ]
Bradley, Cynthia [1 ]
机构
[1] Univ Minnesota, Sch Nursing, 5-140 Weaver Densford Hall 308 Harvard St SE, Minneapolis, MN 55455 USA
[2] Univ Minnesota, Off Acad Clin Affairs, Minneapolis, MN 55455 USA
[3] Univ Minnesota, Sch Publ Hlth, Minneapolis, MN 55455 USA
关键词
Adolescents; college age; gaming; harassment; sexual violence; virtual reality; young adults; ONLINE VIDEO GAMES; PERSONALITY-TRAITS; BEHAVIOR; ADOLESCENTS; HARASSMENT; RISK;
D O I
10.1097/JFN.0000000000000466
中图分类号
DF [法律]; D9 [法律];
学科分类号
0301 ;
摘要
BackgroundOne in four Americans report experiencing harassment online via social media and interactive gaming, which includes physical threats, stalking, sexual harassment, and sustained harassment.ObjectiveThe aim of this study was to gain understanding of the state of the science surrounding young adults and sexual violence/harassment harms in virtual reality (VR) as well as possible uses of VR to heal and intervene.MethodsA scoping review was conducted in early 2023 using the Ovid Synthesis Clinical Evidence Manager and the MEDLINE database. Forty-seven articles met inclusion criteria.ResultsOur review found a growing body of evidence exploring incidents, effects, possible predictors, and initial strategies to prevent sexual violence in VR and to use the modality to positively intervene. Limited research addresses the effects of harms incurred in VR on (re)traumatization of survivors as well as the development and testing of VR tools used to educate, deliver bystander interventions, transform biases and perceptions via embodiment, and promote healing among survivors.ConclusionResearch addressing sexual violence in VR is needed and should build on the existing peripheral science on gaming and social media environments. Forensic nursing is well positioned to advance strategies of health and safety in VR, just as in the physical world. Incorporating forensic nursing avatars in VR and deploying diverse resources targeted for college-age young adults to prevent harms in VR should be explored safely and ethically. Forensic nurses are also positioned to assess for VR-related harms among patients and to work with private and government sectors to influence regulations and policies.
引用
收藏
页码:66 / 77
页数:12
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