Factors Influencing Engagement in Hybrid Virtual and Augmented Reality

被引:9
作者
Li, Yue [1 ]
Ch'ng, Eugene [2 ]
Cobb, Sue [3 ]
机构
[1] Xian Jiaotong Liverpool Univ, Sch Adv Technol, Dept Comp, 111 Renai Rd, Suzhou 215123, Peoples R China
[2] Univ Nottingham, NVIDIA Joint Lab Mixed Real, 199 Taikang East Rd, Ningbo 315100, Peoples R China
[3] Univ Nottingham, Human Factors Res Grp, Fac Engn, Univ Pk, Nottingham NG7 2RD, England
基金
中国国家自然科学基金;
关键词
Virtual reality; augmented reality; mixed reality; engagement; presence; electroencephalogram; mEEG; USER ENGAGEMENT; TASK ENGAGEMENT; ENVIRONMENTS; SYSTEM; EXPERIENCE; FRAMEWORK; INDEXES; MEDIA;
D O I
10.1145/3589952
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Hybridity in immersive technologies has not been studied for factors that are likely to influence engagement. A noticeable factor is the spatial enclosure that defines where users meet. This involves a mutual object of interest, contents that the users may generate around the object, and the proximity between users. This study examines these factors, namely how object interactivity, user-generated contents (UGC) and avatar proximity influence engagement. We designed a Hybrid Virtual andAugmentedReality (HVAR) environment that supports paired users to experience cultural heritage in both Virtual Reality (VR) and Augmented Reality (AR). A user study was conducted with 60 participants, providing assessments of engagement and presence via questionnaires, together with mobile electroencephalogram (mEEG) and user activity data that measures VR user engagement in real-time. Our findings provide insights into how engagement between users can occur in HVAR environments for the future hybrid reality with multi-device connectivity.
引用
收藏
页数:27
相关论文
共 76 条
  • [1] Measuring Meditation Progress with a Consumer-Grade EEG Device: Caution from a Randomized Controlled Trial
    Acabchuk, Rebecca L.
    Simon, Mareyna A.
    Low, Spencer
    Brisson, Julie M.
    Johnson, Blair T.
    [J]. MINDFULNESS, 2021, 12 (01) : 68 - 81
  • [2] A Survey of Augmented, Virtual, and Mixed Reality for Cultural Heritage
    Bekele, Mafkereseb Kassahun
    Pierdicca, Roberto
    Frontoni, Emanuele
    Malinverni, Eva Savina
    Gain, James
    [J]. ACM JOURNAL ON COMPUTING AND CULTURAL HERITAGE, 2018, 11 (02):
  • [3] Berka C, 2007, AVIAT SPACE ENVIR MD, V78, pB231
  • [4] Understanding the Role of Body Movement in Player Engagement
    Bianchi-Berthouze, Nadia
    [J]. HUMAN-COMPUTER INTERACTION, 2013, 28 (01): : 40 - 75
  • [5] The Berlin brain-computer interface: non-medical uses of BCI technology
    Blankertz, Benjamin
    Tangermann, Michael
    Vidaurre, Carmen
    Fazli, Siamac
    Sannelli, Claudia
    Haufe, Stefan
    Maeder, Cecilia
    Ramsey, Lenny
    Sturm, Irene
    Curio, Gabriel
    Mueller, Klaus-Robert
    [J]. FRONTIERS IN NEUROSCIENCE, 2010, 4
  • [6] Virtual reality: How much immersion is enough?
    Bowman, Doug A.
    McMahan, Ryan P.
    [J]. COMPUTER, 2007, 40 (07) : 36 - +
  • [7] Being there again - Presence in real and virtual environments and its relation to usability and user experience using a mobile navigation task
    Brade, Jennifer
    Lorenz, Mario
    Busch, Marc
    Hammer, Niels
    Tscheligi, Manfred
    Klimant, Philipp
    [J]. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 2017, 101 : 76 - 87
  • [8] The development of the Game Engagement Questionnaire: A measure of engagement in video game-playing
    Brockmyer, Jeanne H.
    Fox, Christine M.
    Curtiss, Kathleen A.
    McBroom, Evan
    Burkhart, Kimberly M.
    Pidruzny, Jacquelyn N.
    [J]. JOURNAL OF EXPERIMENTAL SOCIAL PSYCHOLOGY, 2009, 45 (04) : 624 - 634
  • [9] Brown E., 2004, C HUM FACT COMP SYST, DOI DOI 10.1145/985921.986048
  • [10] Being There For Real - Presence in Real and Virtual Environments and its Relation to Usability
    Busch, Marc
    Lorenz, Mario
    Tscheligi, Manfred
    Hochleitner, Christina
    Schulz, Trenton
    [J]. PROCEEDINGS OF THE NORDICHI'14: THE 8TH NORDIC CONFERENCE ON HUMAN-COMPUTER INTERACTION: FUN, FAST, FOUNDATIONAL, 2014, : 117 - 126