Skeleton-based Human Action Recognition via Large-kernel Attention Graph Convolutional Network

被引:64
作者
Liu, Yanan [1 ]
Zhang, Hao [1 ]
Li, Yanqiu [1 ]
He, Kangjian [1 ]
Xu, Dan [1 ]
机构
[1] Yunnan Univ, Sch Informat Sci & Engn, Kunming, Peoples R China
基金
中国国家自然科学基金;
关键词
Skeleton; Convolution; Kernel; Adaptation models; Joints; Topology; Task analysis; human skeleton; action recognition; large kernels; graph convolution;
D O I
10.1109/TVCG.2023.3247075
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The skeleton-based human action recognition has broad application prospects in the field of virtual reality, as skeleton data is more resistant to data noise such as background interference and camera angle changes. Notably, recent works treat the human skeleton as a non-grid representation, e.g., skeleton graph, then learns the spatio-temporal pattern via graph convolution operators. Still, the stacked graph convolution plays a marginal role in modeling long-range dependences that may contain crucial action semantic cues. In this work, we introduce a skeleton large kernel attention operator (SLKA), which can enlarge the receptive field and improve channel adaptability without increasing too much computational burden. Then a spatiotemporal SLKA module (ST-SLKA) is integrated, which can aggregate long-range spatial features and learn long-distance temporal correlations. Further, we have designed a novel skeleton-based action recognition network architecture called the spatiotemporal large-kernel attention graph convolution network (LKA-GCN). In addition, large-movement frames may carry significant action information. This work proposes a joint movement modeling strategy (JMM) to focus on valuable temporal interactions. Ultimately, on the NTU-RGBD 60, NTU-RGBD 120 and Kinetics-Skeleton 400 action datasets, the performance of our LKA-GCN has achieved a state-of-the-art level.
引用
收藏
页码:2575 / 2585
页数:11
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