Graphon Games: A Statistical Framework for Network Games and Interventions

被引:10
作者
Parise, Francesca [1 ]
Ozdaglar, Asuman [2 ]
机构
[1] Cornell Univ, Sch Elect & Comp Engn, Ithaca, NY 14850 USA
[2] MIT, Dept Elect Engn & Comp Sci, Cambridge, MA USA
基金
瑞士国家科学基金会;
关键词
Network games; aggregative games; large population games; Nash equilibrium; targeted interventions; PUBLIC-GOODS; LIMITS; CONVERGENCE;
D O I
10.3982/ECTA17564
中图分类号
F [经济];
学科分类号
02 ;
摘要
In this paper, we present a unifying framework for analyzing equilibria and designing interventions for large network games sampled from a stochastic network formation process represented by a graphon. To this end, we introduce a new class of infinite population games, termed graphon games, in which a continuum of heterogeneous agents interact according to a graphon, and we show that equilibria of graphon games can be used to approximate equilibria of large network games sampled from the graphon. This suggests a new approach for design of interventions and parameter inference based on the limiting infinite population graphon game. We show that, under some regularity assumptions, such approach enables the design of asymptotically optimal interventions via the solution of an optimization problem with much lower dimension than the one based on the entire network structure. We illustrate our framework on a synthetic data set and show that the graphon intervention can be computed efficiently and based solely on aggregated relational data.
引用
收藏
页码:191 / 225
页数:35
相关论文
共 50 条
[21]   Network Games with and without Synchroneity [J].
Ab Ghani, Ahmad Termimi ;
Tanaka, Kazuyuki .
DECISION AND GAME THEORY FOR SECURITY: GAMESEC 2011, 2011, 7037 :87-103
[22]   Geometric Network Creation Games [J].
Bilo, Davide ;
Friedrich, Tobias ;
Lenzner, Pascal ;
Melnichenko, Anna .
SPAA'19: PROCEEDINGS OF THE 31ST ACM SYMPOSIUM ON PARALLELISM IN ALGORITHMS AND ARCHITECTURESS, 2019, 2019, :323-332
[23]   Network Games with Quantum Strategies [J].
Scarpa, Giannicola .
QUANTUM COMMUNICATION AND QUANTUM NETWORKING, 2010, 36 :74-81
[24]   Basic Network Creation Games [J].
Alon, Noga ;
Demaine, Erik D. ;
Hajiaghayi, MohammadTaghi ;
Leighton, Tom .
SPAA '10: PROCEEDINGS OF THE TWENTY-SECOND ANNUAL SYMPOSIUM ON PARALLELISM IN ALGORITHMS AND ARCHITECTURES, 2010, :106-113
[25]   A KINETIC GAMES FRAMEWORK FOR INSURANCE PLANS [J].
Brinkman, Daniel ;
Ringhofer, Christian .
KINETIC AND RELATED MODELS, 2017, 10 (01) :93-116
[26]   A CONTINUITY RESULT FOR THE NASH EQUILIBRIUM OF A CLASS OF NETWORK GAMES [J].
Passacantando, M. ;
Raciti, F. .
JOURNAL OF NONLINEAR AND VARIATIONAL ANALYSIS, 2024, 8 (01) :167-179
[27]   Adaptive learning in weighted network games [J].
Bayer, Peter ;
Herings, P. Jean-Jacques ;
Peeters, Ronald ;
Thuijsman, Frank .
JOURNAL OF ECONOMIC DYNAMICS & CONTROL, 2019, 105 :250-264
[28]   Correction: Basic network creation games [J].
Alon, Noga ;
Demaine, Erik D. ;
Hajiaghayi, Mohammadtaghi ;
Kanellopoulos, Panagiotis ;
Leighton, Tom .
SIAM Journal on Discrete Mathematics, 2014, 28 (03) :1638-1640
[29]   Multistage network games with perfect information [J].
L. A. Petrosyan ;
A. A. Sedakov .
Automation and Remote Control, 2014, 75 :1532-1540
[30]   Control of Learning in Anticoordination Network Games [J].
Eksin, Ceyhun ;
Paarporn, Keith .
IEEE TRANSACTIONS ON CONTROL OF NETWORK SYSTEMS, 2020, 7 (04) :1823-1835