Design and evaluation of smart-exhibit systems that enrich cultural heritage experiences for the visually impaired

被引:12
作者
Pistofidis, Petros [1 ]
Arnaoutoglou, Fotis [1 ]
Ioannakis, George [1 ]
Michailidou, Natasa [2 ]
Karta, Melpomeni [2 ]
Kiourt, Chairi [1 ]
Pavlidis, George [1 ]
Mouroutsos, Spyridon G. [3 ]
Tsiafaki, Despoina [2 ]
Koutsoudis, Anestis [1 ]
机构
[1] Athena Res & Innovat Ctr, ILSP Xanthis Div, Clepsydra Digitisat Lab, POB 159, Kimmeria Campus, Xanthi 67100, Greece
[2] Athena Res & Innovat Ctr, Dept Culture & Creat Ind, ILSP Xanthis Div, Xanthi 67100, Greece
[3] Democritus Univ Thrace, Dept Elect & Comp Engn, Mechatron & Syst Automation Lab, Xanthi 67100, Greece
关键词
Museum; Visual impairment; 3D printing; Digitisation; Tactile exploration; Internet of things; Narration; Human-computer interaction; Smart exhibit; ACCESSIBILITY; PEOPLE; BLIND;
D O I
10.1016/j.culher.2023.01.004
中图分类号
K85 [文物考古];
学科分类号
0601 ;
摘要
Haptic contact is usually prohibited when exploring cultural heritage content. This inevitably results in an incomplete experience for the visually impaired as tactile exploration is the dominant substitute of sight. In this paper, we focus on Information and Communication Technologies utilisation to enable cultural heritage content to become more accessible to visually impaired both physically as well as intellectu-ally and thus help foster social inclusion. We have developed three prototype systems that are based on the smart exhibit concept. This involves features that are common in Internet of Things devices such as single board computers, microcontrollers, RFIDs and proximity sensors. We combine these features in a cost-effective manner to produce haptic accessible replicas through 3D digitisation and printing that are further enriched with on-demand modular narrations. More specifically, we present aptos.Exhibit: a multi-user smart exhibition system, aptos.Map: a stand-alone interactive tactile map and aptos.myExhibit: a 3D printed miniatures and narration-based system to enable cultural reserve exploration at users' own space and time. We describe in detail the functionality of each prototype and discuss on their imple-mentation properties. The cultural content presented through the three prototypes derived from previous 3D digitisation projects of religious monuments located in Northern Greece. Evaluation sessions were or-ganised with 25 visually impaired users who experienced all three systems and provided feedback. The participants opinions and suggestions were collected by using questionnaires and interviews. We present in detail the reported feedback related to the prototypes general assessment, usability, robustness and the overall offered experience of accessing the encapsulated cultural and historical content. We drive our conclusions from their responses in relation to content, interaction and experience. We further discuss on our findings related to enabling visually impaired to interactively access cultural content by fusing technologies such as Internet of Things, 3D digitisation, printing and on-demand narration.(c) 2023 Consiglio Nazionale delle Ricerche (CNR). Published by Elsevier Masson SAS. All rights reserved.
引用
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页码:1 / 11
页数:11
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