共 17 条
- [1] Adams AubrieS., 2013, Kaleidoscope: A Graduate Journal of Qualitative Communication Research, V12, P69
- [2] [Anonymous], 2021, 2021 CHI C HUM FACT, P1
- [3] [Anonymous], 2016, ELECT DESIGN NE 0309
- [9] Gamifying education: what is known, what is believed and what remains uncertain: a critical review [J]. INTERNATIONAL JOURNAL OF EDUCATIONAL TECHNOLOGY IN HIGHER EDUCATION, 2017, 14
- [10] Hellerstedt A., 2019, IRISH C GAM BAS LEAR, V1