共 43 条
[2]
[Anonymous], 2013, The Leap Motion controller: A view on sign language
[3]
A survey of 3D object selection techniques for virtual environments
[J].
COMPUTERS & GRAPHICS-UK,
2013, 37 (03)
:121-136
[6]
Balakrishnan R., 1997, ACM CHI Conference on Human Factors in Computing Systems, P311, DOI [DOI 10.1145/258549.258778, 10.1145/258549.258778]
[7]
Balakrishnan Ravin, 1999, P SIGCHI C HUM FACT, P56, DOI DOI 10.1145/302979.302991
[8]
Baloup M, 2019, CHI 2019: PROCEEDINGS OF THE 2019 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, DOI [10.1145/3290605.3300331, 10.1109/africon46755.2019.9133906]
[9]
Batmaz AU, 2020, 2020 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES WORKSHOPS (VRW 2020), P23, DOI [10.1109/VRW50115.2020.0-264, 10.1109/VRW50115.2020.00012]
[10]
Caggianese Giuseppe, 2019, Intelligent Interactive Multimedia Systems and Services. Proceedings of 2018 Conference. Smart Innovation, Systems and Technologies (SIST 98), P24, DOI 10.1007/978-3-319-92231-7_3