Letting It Go: Four Design Concepts to Support Emotion Regulation in Virtual Reality

被引:1
作者
Wagener, Nadine [1 ]
Schoening, Johannes [2 ]
Rogers, Yvonne [3 ]
Niess, Jasmin [2 ,4 ]
机构
[1] Univ Bremen, Bremen, Germany
[2] Univ St Gallen, St Gallen, Switzerland
[3] UCL London, London, England
[4] Univ Oslo, Oslo, Norway
来源
2023 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW | 2023年
关键词
Human-centered computing; Human computer interaction (HCI); Interaction paradigms; Virtual reality;
D O I
10.1109/VRW58643.2023.00224
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Depicting emotions, both in reality (e.g. art therapy) and in virtual reality (VR), is an established method for emotion regulation (ER), promoting reflection, behaviour change and mental well-being. However, the specific ways in which users engage with and process negative emotions in VR remains unclear. In this study, we conducted expert interviews with psychotherapists and collaboratively identified design requirements for VR interventions that support the processing of negative emotions, Our findings highlight the potential of VR to facilitate the transition from negative to positive experiences. Based on these findings, we propose specific design concepts for using VR as positive technology for emotion regulation.
引用
收藏
页码:763 / 764
页数:2
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