共 193 条
[61]
Hamalainen R. P., 2020, DESIGN GAMING LEARNI
[65]
Hilken T., 2022, PSYCHOL MARKET, V39, P1, DOI [10.1002/mar.2167812, DOI 10.1002/MAR.2167812]
[70]
Hollensen Svend, 2023, Journal of Business Strategy, P119, DOI [10.1108/jbs-01-2022-0014, 10.1108/JBS-01-2022-0014]